Team6 Game Studios
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- Founded
- 2001
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About Team6 Game Studios
Team6 Game Studios was a Dutch video game developer based in Assen, Netherlands. Founded in 2001, the studio developed arcade racing games, motorsport simulations, licensed action games and interactive fitness software. Its work spanned PC, consoles and mobile platforms, including Nintendo, PlayStation and Xbox systems. The company incorporated as a Dutch private limited company in 2003 and ceased operations following bankruptcy in 2024.
Racing and licensed entertainment
Racing formed a central part of Team6's portfolio. Early work included budget arcade titles developed for Dutch publisher Davilex, such as Amsterdam Taxi Madness and Berlin Taxi Raser. The studio later secured international publishing agreements with Strategy First, Zoo Entertainment and GameMill Entertainment, while the United States became its largest consumer market.
Team6 developed licensed games for Feld Motorsports' Monster Jam franchise, including Monster Jam: Battlegrounds and Monster Jam: Crush It!. Its later console work included Super Street: The Game, Street Outlaws: The List, Taxi Chaos, NHRA Championship Drag Racing: Speed for All and NASCAR Arcade Rush. Across these projects, its output ranged from accessible arcade driving to games built around established motorsport properties.
Development capabilities
Alongside full-cycle game development, Team6 offered co-development, work-for-hire production and platform porting. Its capabilities included 3D modeling, animation and level design, with development experience across consoles, PC, mobile devices and virtual reality.
The studio also worked beyond automotive entertainment. It developed official squash simulations associated with the World Squash Federation and Professional Squash Association, and collaborated with Blue Goji on interactive exercise software. These projects extended its game development work into sports and health-focused interactive experiences.
In its final years, the company briefly used the Fusion Interactive name. Its history ended with the 2024 bankruptcy; later projects undertaken by distinct successor businesses are separate from Team6's own development credits.
More about Team6 Game Studios
Founder and leadership history
Ronnie Nelis founded the studio after creating the fighting game Death Compatible for a competition hosted by PC Zone magazine. The Team6 name reflected his initial ambition to build a team of six developers. Nelis stepped down as CEO in 2017, handing executive leadership to Roderick Roode.
Engine development
Team6 initially used its proprietary Engine Six technology, which the report identifies as among the early independent engines adapted for Nintendo Wii and Nintendo 3DS. It transitioned to Unity for mobile development in 2014 and Unreal Engine for console development in 2015.
Industry recognition
Monster Jam: Crush It! won the Dutch Game Award for Best Economic Achievement in 2017.
Notable credits
24 creditsOffices
Current and former locations of Team6 Game Studios
- Weiersstraat 1, 9401 ET Assen, NetherlandsAssen, Drenthe, Netherlands
Assen office
Former officeClosed 2024
Former global headquarters, shared with Lion Castle Entertainment B.V.; operations ceased in 2024.
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