Team from Earth
- Open roles
- 0
- Founded
- 2023
- Employees
- 51-200
- Offices
- 1
About Team from Earth
Team from Earth is an international 3D art production and external-development studio focused on high-end assets for AAA and AA video games, cinematic trailers, and real-time interactive work. Founded in 2023 and incorporated in Cyprus as TEAM FROM EARTH LTD, the studio operates from Limassol with a remote-first team working primarily across European time zones.
The company’s work centres on realistic, technically demanding game art. Its artists create lifelike characters and creatures, photorealistic environments and level art, hard-surface models, weapons, concept art, and physically based materials. Team from Earth also specialises in real-time hair, fur, and grooming for current-generation engines, alongside garment construction and cloth work.
Production capabilities
- High-poly sculpting and optimised low-poly modelling with multi-UV workflows
- Character, creature, clothing, and hard-surface asset production
- Environment and level-art creation for real-time projects
- PBR texturing, texture baking, shading, and CAD-to-game mesh optimisation
- Real-time hair and fur pipelines using card-based workflows, Houdini, and XGen
- Art Operations (ArtOps) support, including partner integration, scalable pipeline design, quality assurance, and external-production management
For technical asset production, the studio uses workflows including CAD import through PiXYZ and Marmoset Toolbag Bevel Shader baking, supporting efficient creation of production-ready hard-surface assets without relying solely on manual high-poly sculpting.
Selected work
Team from Earth has contributed art and asset production to projects including Diablo IV, PUBG: Battlegrounds, The Blood of Dawnwalker, Ready or Not, SQUAD, World of Tanks 2.0, Steel Hunters, UFL, and Artificial Detective. Its reported work includes the Scarletflame Vanguard Set for Diablo IV Season 11, realistic character modelling for The Blood of Dawnwalker, and character, weapon, tactical-equipment, vehicle, and environment assets for game productions.
The studio works with developers and publishers including Blizzard Entertainment, Krafton and PUBG Studios, Wargaming, Rebel Wolves, Strikerz Inc., Offworld Industries, VOID Interactive, and The Coalition. Its operating model combines specialist art disciplines with production coordination for teams seeking external game-art capacity.
More about Team from Earth
Leadership and operating model
- Maksym Sherdits is identified as founder, director, and Studio Director.
- The production team is led by Executive Producer and Business Development Director Maria Kraieva, Production Director Vadim Krayevoy, Art Directors Den Kuybar and Nikolay Karelin, and Operations Director Sergey Bondarenko. Regional business-development roles include Lilia Gurova for EMEA and Sebastian Potiekhin for APAC.
Brand system
Team from Earth worked with creative director Michael Babenko on a modular visual identity and Figma-based design system, using an Earth-inspired graphic mark across presentations, LinkedIn, and client touchpoints.
Notable credits
9 creditsOffices
Where Team from Earth is based
- Sokratous, 2, Mesa Geitonia, 4006 Lemesos, CyprusLemesos, Cyprus
Lemesos office
HeadquartersGlobal headquarters and registered office of TEAM FROM EARTH LTD.
Open roles
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