TATO
- Open roles
- 0
- Founded
- 2020
- Employees
- 1-10
- Offices
- 1
About TATO
TATO is a boutique CGI and real-time animation studio in Poznań, Poland, focused on cinematic marketing for video games. Founded and led by cinematic director Piotr Buczkowski, the studio creates announce, reveal, launch and teaser trailers, gameplay showcases, and in-engine narrative cinematics for game developers and publishers across Europe and North America.
The studio works across the early creative and finished-production stages of a campaign, from scriptwriting, storyboarding, visual development and animatics through to asset creation, character work, animation, visual effects, editorial, colour grading, compositing and sound design. Its productions can be built natively with client game assets for real-time use or delivered as pre-rendered cinematic sequences.
Real-time cinematic production
TATO’s pipeline centres on Unreal Engine 5 and incorporates Houdini, Blender, ZBrush, Marvelous Designer and Reallusion Character Creator. Its capabilities include 3D modelling and texturing, MetaHuman integration, facial animation, motion-capture cleanup, lighting, procedural effects simulation and trailer marketing direction. For performance-driven work, the studio records bespoke facial and body motion capture with professional actors for indie and AA productions, while using external optical stages for AAA projects.
The team also develops in-engine volumetric smoke, explosions and other procedural effects using tools including ZibraVDB. This combination of real-time production, animation and post-production supports work ranging from cinematic reveals to cutscenes and gameplay-led promotional films.
Selected work
TATO’s credited game-trailer work includes:
- Ghostrunner II — announce, launch, pre-order and demo trailers
- Valor Mortis — reveal cinematic trailer
- Bloodstained: The Scarlet Engagement — announce trailer
- Forever Skies — cinematic trailer
- WUCHANG: Fallen Feathers — announcement and launch trailers, plus in-game intro
- Memoriapolis and STYX 3: Blades of Greed — cinematic campaign work
More about TATO
Leadership and operating model
- Piotr Mikołaj Buczkowski is TATO’s founder, CEO and cinematic director. Anastazja Borowska-Buczkowska is a board member.
- TATO operates as a boutique core team that scales individual productions by selecting specialist freelance artists, motion-capture actors and technical partners suited to a project’s game genre.
- Its production model uses a collaborative previz-gate framework, intended to develop cinematic reveals, launch trailers and gameplay showcases without an additional corporate account layer.
Recognition
The studio’s work has received NYX Grand Awards recognition and has been featured at Unreal Fest and Adobe MAX.
Notable credits
9 creditsOffices
Where TATO is based
- ul. Za Cytadelą 128, 61-659 Poznań, PolandPoznań, Greater Poland Voivodeship, Poland
TATO Studio Headquarters
HeadquartersHeadquarters and production studio; the sole direct TATO location.
Open roles
Find your next role at TATO