Take One
- Open roles
- 0
- Founded
- 2012
- Employees
- 1-10
- Offices
- 1
About Take One
Take One is an independent motion capture, 3D facial scanning and character animation studio based in Belgrade, Serbia. Founded in 2012, it works with international game developers, film and television producers, VFX facilities and technology companies. Its production work combines captured actor performances with animation, digital human creation and technical pipeline development.
Performance capture and animation
The studio operates an in-house motion capture stage for on-site recording and remotely directed sessions. Its full-performance capture capabilities encompass body movement and facial performance, supported by tracking, solving, retargeting and data cleanup. These services carry recorded performances through to character animation while preserving actor nuance and expression.
Take One also produces keyframe animation, facial animation and motion editing. Its work spans realistic digital humans and stylized characters, allowing captured movement and hand-authored animation to support different visual approaches. The studio provides character performance processing for games, cinematic sequences and episodic productions.
Digital humans and production pipelines
Facial scanning and photogrammetry form another part of the studio’s work. Services include high-fidelity facial reconstruction, texturing, digital double creation and custom facial rigging. Take One supports MetaHuman workflows, including topology transfer, alongside character preparation and animation for real-time production.
Its technical services extend to pipeline consultation, technical direction and custom workflow integration for Unreal Engine and external game engines. This connects capture, scanning and animation work with the systems used to assemble and render finished character performances.
Beyond production services, Take One develops proprietary capture hardware, collaboration software and machine-learning tools. Its research and development activity addresses virtual production, computer vision and AI-driven character pipelines, including synthetic dataset generation. The studio also produces internal cinematic demonstrations to present its scanning, rigging and rendering methods in a finished production context.
Together, these capabilities support projects requiring both character performance work and the technical processing needed to bring that performance into a production pipeline.
More about Take One
Founders and leadership
Ognjen Toholj and Vanja Matović founded the studio. Both are listed as statutory directors and representatives in the supplied registry research.
Proprietary technology
- DropShot is the studio’s web-based mocap collaboration platform, supporting video review, clip organization, annotation, range tagging and shoot budgeting.
- Its custom stereo head-mounted camera system uses dual 5MP sensors and dedicated recording software for facial capture.
- Its machine-learning development includes deformers for character pipelines.
Production collaboration
The studio’s collaboration with 3Lateral and Epic Games includes hosting the performance capture for a MetaHuman Animator showcase featuring actor Radivoje Bukvić. This reflects a production partnership between independent companies.
Notable credits
6 creditsOffices
Where Take One is based
- Jugoslovenska 2/13, 11050 Belgrade, SerbiaBelgrade, Serbia
Belgrade office
HeadquartersCompany headquarters with a dedicated motion capture stage, 3D facial scanning laboratory and animation suites.
Open roles
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