Swimming Scorpions
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About Swimming Scorpions
Swimming Scorpions is an independent video game development studio based in Wrocław, Poland, developing and self-publishing PC games. Its work combines action, stealth and simulation with strongly defined fictional settings, narrative atmosphere and intensive audiovisual design. Cold War imagery, Eastern Bloc environments, dieselpunk machinery and grimdark worldbuilding feature across its projects.
The studio made its public game debut at Gamescom in August 2020 with the announcement and first gameplay trailer for Petrol Blood. This stealth-and-chase driving action game takes place in an alternate version of 1980s Eastern Europe behind the Iron Curtain. Its satirical totalitarian setting provides the backdrop for high-speed stunt driving, vehicular combat and boss battles.
Petrol Blood follows two protagonists with different vehicles and roles: a rebellious punk rocker driving armed custom cars, and an elite secret agent operating an undercover spy car. Public alpha material and playable demos followed on itch.io in 2022. The project remains in development, with Swimming Scorpions identified as both developer and publisher.
From driving action to cockpit horror
In 2026, the studio unveiled Engine of Sin, a first-person grimdark mech simulator described by its developers as “cockpit horror.” The game places the player inside the confined command deck of a colossal walking war machine, combining mechanical operation with psychological tension.
As the last surviving crew member, the player must manage power distribution, route fuel to reactors, calibrate heavy weapons and fight enormous Kaiju while resisting the machine’s corrupting influence. Its stated inspirations include Adeptus Titanicus, Warhammer 40,000, Trench Crusade, Doom and MechWarrior 2. These influences inform a game centred on operating a threatening machine from within, rather than viewing it from an external perspective.
Both projects target PC audiences through digital distribution. Swimming Scorpions’ development capabilities encompass game design, programming, narrative writing, concept development and 2D/3D art, with Unity identified as its game engine.
More about Swimming Scorpions
People and collaboration
- Maciej Machowicz founded the studio and works as a game designer, producer and programmer.
- Marius Krzywicki leads art direction for Engine of Sin. Its visual approach combines Roman defensive architecture, dieselpunk elements and early medieval manuscript art.
- A June 2026 interview describes a core creative team supported by specialist artists and sound designers. Named freelance collaborators include 2D animator Justyna Rerak.
Earlier corporate history
The founder’s earlier UK software-development vehicle, Swimming Scorpions Ltd, was incorporated on March 3, 2015 and dissolved on June 18, 2019. These corporate milestones are distinct from the studio’s later public game announcements.
Notable credits
2 creditsOffices
Where Swimming Scorpions is based
- ul. Kurkowa 14 lok. 151, 50-210 Wrocław, PolandWrocław, Lower Silesian Voivodeship, Poland
Wrocław office
HeadquartersThe studio’s sole operating base and overall headquarters; the street address is its registered working address.
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