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Subdream Studios

Games & Interactive
Open roles
0
Founded
2017
Employees
1-10
Offices
1

About Subdream Studios

Subdream Studios was an independent game developer and publisher based in California, founded in early 2017 by Jikhan Jung and Francisco Martin. Emerging from the founders’ work at COLOPL NI, the company focused on social virtual reality, multiplayer entertainment and games designed for location-based VR arcades. Its central development premise was that VR could support shared, community-driven experiences beyond solitary demonstrations.

The studio’s capabilities covered full-cycle game development, multiplayer publishing and operations, and the distribution and licensing of VR arcade content. Its work encompassed cross-platform multiplayer VR, Unity development, PC entertainment software and multiplayer online battle arena games. These activities connected consumer game releases with location-based entertainment and esports.

Games and publishing

Subdream released its debut in-house game, Mega Overload VR, in April 2017. The retro-inspired cooperative arcade shooter was developed for VR platforms and published on Steam. The studio subsequently developed and published Kingdom Watcher and published Hell Dimension VR, which was developed by Third Door Studio. Its arcade work also included Galaga Fever VR, developed in partnership with Bandai Namco.

The company later moved toward cross-platform PC gaming with Isekai Eternal, an anime-inspired, fast-paced MOBA. The project was designed around user-generated champions and creator revenue sharing, extending the studio’s interest in multiplayer communities into a model that involved players in creating game content. An alpha version was distributed through Steam and Itch.io.

Final development period

Subdream wound down its business in 2021. Although PitchBook records an out-of-business milestone of February 1 that year, Isekai Eternal received a final Steam playtest and alpha release in July. The studio subsequently ceased development, and its former official website expired. Its portfolio remains distinct from the earlier games produced by COLOPL NI before Subdream’s formation.

More about Subdream Studios

Early backing

  • Subdream joined the second batch of HTC’s Vive X accelerator in March 2017.
  • The company secured approximately $2.3 million in seed funding, with backing from HTC, DeNA, Genesia Ventures, Cognitive Investment, Macro and Bridgelink Capital.

Distribution and technology initiatives

  • In November 2017, Subdream made an equity investment in VR Plus. Jikhan Jung became its co-CEO to support deployment of VR content across approximately 30 arcade franchise locations.
  • The founders formed the affiliate Subdream Labs in 2018 to launch Yumerium, an Ethereum-based blockchain gaming token platform.

Founder background

Jikhan Jung previously co-founded Gala-Net, associated with the gPotato gaming portal, and worked as an executive producer at Kabam. In February 2022, he joined Mythical Games as Vice President of Production.

Notable credits

5 credits
  • Mega Overload VR — developer and publisher, 2017
  • Kingdom Watcher — developer and publisher, 2017
  • Hell Dimension VR — publisher; developed by Third Door Studio, 2017
  • Galaga Fever VR — developed in partnership with Bandai Namco
  • Isekai Eternal Alpha — developer and publisher, 2021

Offices

Where Subdream Studios is based

1 location
  • Los Altos office

    Los Altos, California, United States

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