Starcolt
- Open roles
- 0
- Founded
- 2019
- Employees
- 1-10
- Offices
- 0
About Starcolt
Starcolt was a video game development studio based in Wellington, New Zealand, focused on simulation games, narrative-driven experiences and visual novels. Announced by Alliance Media Holdings in December 2018, it began operating in early 2019 as part of the company's internal development group. Its work combined management systems, character relationships and interactive storytelling, with an emphasis on empathetic play.
Working under the byline “we deal in feels,” the studio explored alternatives to combat-driven game design. Its approach brought together simulation mechanics and personal narratives, using everyday care and social interaction as central player activities. Inclusive character design, diverse representation and thoughtful treatment of dog breeds were recurring priorities in its creative approach.
Games built around care and connection
The studio developed Best Friend Forever, a hybrid pet-care simulator and dating simulation published by Alliance. Released worldwide on August 27, 2020, for PC, macOS and Nintendo Switch, the game connects the responsibilities of raising a rescue puppy with opportunities to build relationships.
Players arrive in the fictional town of Rainbow Bay, adopt a dog and take part in obedience classes at Paws Academy. Alongside caring for their puppy, they meet local singles through the in-game dating app Woofr. The combination gives pet care and romance complementary roles within the same narrative experience.
Starcolt's development capabilities encompassed game design and prototyping, UI/UX design, narrative scripting, 2D artwork and Live2D rigging. A small internal team worked with specialist external contributors to produce the game's voiceover, sound and music.
After releasing Best Friend Forever and delivering post-launch patches, the studio faced prolonged pandemic pressures and wound down operations in 2022. Its surviving digital storefront provides an archive of its released work.
More about Starcolt
Founder and development team
Lucy Morris founded and headed the studio as Studio and Creative Director. Her earlier experience included Ubisoft Blue Byte and PikPok; after Starcolt, she returned to freelance UI/UX direction.
The historical internal team also included Brianna Fromont as Game Artist and Live2D rigger, Brandon Grimshaw as Lead Programmer, Alex Woodward as Lead Writer, and Calliope Ryder as Gamerunner.
Working practices
The studio described diverse hiring practices as one of its priorities.
Public showcases
Best Friend Forever was revealed during Nintendo's August 2019 Indie World Direct and subsequently showcased at PAX West and PAX Aus.
Notable credits
1 creditOffices
Current and former locations of Starcolt
- Wellington, Wellington Region, New Zealand
Wellington office
Former officeOpened 2019 · Closed 2022
Former physical development studio in central Wellington. The team temporarily adopted remote working during the 2020 COVID-19 lockdowns.
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