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Star Vault

Games & Interactive
Open roles
0
Founded
2005
Employees
1-10
Offices
1

About Star Vault

Star Vault is an independent Swedish game developer and technology provider founded in 2005 and based in Malmö. Its work centers on persistent online worlds, particularly first-person sandbox MMORPGs built around player freedom, consequential combat and player-driven economies. Alongside developing and operating its own games, the studio supplies proprietary networking technology to external developers.

Persistent worlds and player-driven systems

The studio released Mortal Online in 2010. Its fantasy sandbox combines full-loot player-versus-player combat, real-time directional melee mechanics and an economy shaped by players. The game avoids artificial safe zones and class-level limits, reflecting Star Vault’s emphasis on open-ended systems. The studio maintained and expanded the title over the following decade.

Mortal Online 2, released in January 2022, continues that approach in the fantasy world of Nave. Built with Epic Games’ Unreal Engine, it subsequently transitioned from Unreal Engine 4 to Unreal Engine 5, incorporating advanced global illumination, physics-based simulations and seamless multiplayer architecture. As of the November 2026 research, the studio continued developing major expansions, including the Sarducaa continent released in July 2026, alongside dedicated North American server infrastructure.

Games beyond the core MMORPG series

Star Vault has also explored other formats. Mortal Royale, released in 2018, applied large-scale multiplayer technology to a fantasy battle royale supporting up to 1,000 players. Kitten’d, released in 2019 for PC and PlayStation VR, brought the studio into casual virtual reality with a pet-care simulation.

Networking technology and live operations

The company’s work extends from original game development to live-service operations and persistent online world hosting. Its proprietary RaxorPlatform, powered by the RaxorMesh seamless server engine, supports large-scale multiplayer environments and is licensed to other development studios. This combination of game production, ongoing world operation and backend technology development places persistent multiplayer infrastructure at the center of Star Vault’s business.

More about Star Vault

Leadership

  • Founder Henrik Nyström serves as CEO. Fredrik Reimers is board chairman, according to the research as of November 2026.

Production and technology

  • The company describes RaxorMesh as enabling travel between server nodes without loading screens, global ping normalization and battles involving hundreds to over a thousand concurrent players per node, with low hardware requirements.
  • As of 2026, the studio was investing in development automation, networking scalability and AI toolsets.

Public-market history

  • Star Vault became publicly traded on Aktietorget in September 2007. In November 2020, it transferred its primary listing to NGM Nordic SME, where it trades under the ticker STVA B.

Notable credits

4 credits
  • Mortal Online
  • Mortal Royale
  • Kitten'd
  • Mortal Online 2

Offices

Where Star Vault is based

1 location
  • Malmö office

    Headquarters
    Södergatan 28, SE-211 34 Malmö, SwedenMalmö, Skåne County, Sweden

    Sole direct operational studio and global headquarters.

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