Squanch Games
- Open roles
- 0
- Founded
- 2016
- Employees
- 51-200
- Offices
- 2
About Squanch Games
Squanch Games is an American independent video game developer and publisher known for narrative-driven comedy, eccentric characters and story-rich interactive experiences. Founded in August 2016 by Justin Roiland and Tanya Watson, the studio initially focused on virtual reality before expanding into mainstream PC and console development. It began under the name Squanchtendo and adopted its current name in December 2017 to avoid potential confusion with Nintendo.
The studio combines game design and narrative direction with stylized 3D character design, animation, concept art and visual effects. Its capabilities span full-cycle development, Unreal Engine production, publishing and distribution, quality assurance and community operations. Across its games, humor plays a central role in both storytelling and the design of characters and interactions.
From virtual reality to PC and console
Its debut, Accounting, arrived in 2016 through a collaboration with William Pugh’s Crows Crows Crows. The expanded Accounting+ followed in 2017. These early projects established a focus on unusual, comedy-centric VR experiences, which continued with Dr. Splorchy Presents: Space Heroes for Google Daydream in 2018.
With Trover Saves the Universe in 2019, the studio brought its comedic approach to a third-person puzzle platformer playable across VR and conventional platforms. Its subsequent shift toward standard screens opened its work to broader PC and console audiences while retaining its emphasis on character-led humor.
High on Life, released in December 2022, extended that approach into a science-fiction first-person shooter featuring talking biomechanical weapons. The studio followed it with the High On Knife expansion in 2023, additional platform releases and High on Life 2 in 2026. Its portfolio now spans VR experiences, puzzle platforming, action-adventure and first-person shooting, with development and publishing activities across PC and multiple console platforms.
More about Squanch Games
Leadership
Tanya Watson departed in January 2021, after which fellow co-founder Justin Roiland became CEO. Roiland resigned in January 2023. The research identifies the subsequent leadership team as Michael Fridley, Chief Operations Officer and Studio Director; Erich Meyr, Chief Design Officer; Alec Robbins, Narrative Director; and Lee Palles, Chief Financial Officer.
Distributed production
The studio operates with a fully remote development workforce across the United States, supported by its physical corporate and production facilities.
Release milestone
At its December 2022 release, High on Life became the largest third-party game launch in Xbox Game Pass history.
Notable credits
7 creditsOffices
Current and former locations of Squanch Games
- 600 Park Offices Drive, Suite 300, Durham, NC 27709, United StatesDurham, North Carolina, United States
Durham office
HeadquartersCorporate headquarters and administrative and support office, replacing the prior Raleigh office.
- 175 E Olive Ave, Fl 2, Burbank, CA 91502, United StatesBurbank, California, United States
Burbank office
Original founding office and West Coast production hub.
- 230 Fayetteville St, Suite 300, Raleigh, NC 27601Raleigh, North Carolina, United States
Raleigh office
Former officeFormer office address superseded by the Durham corporate office. The report supplies no date for the relocation.
Open roles
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