Sprung Studios
- Open roles
- 0
- Founded
- 2005
- Employees
- 51-200
- Offices
- 2
About Sprung Studios
Sprung Studios is a video game external development partner specializing in user experience and user interface co-development. Its work combines interface design, motion graphics, technical art and embedded player research, supporting developers from early concepts through implementation. The company operates across the United Kingdom and Canada, with production teams in Brighton and Vancouver.
Founded in 2005, the business began as an interaction design agency working on European telecommunications and digital products. Its interface collaboration on CSR Racing helped establish its transition into game development. It now serves AAA, AA and independent developers working across mobile, PC, console, virtual reality and augmented reality platforms.
From player journeys to implementation
Sprung’s design work covers information architecture, player journey mapping, wireframes, rapid prototypes and high-fidelity interface concepts. Teams also develop iconography, style guides, component sheets and design systems, providing the visual and structural elements used throughout a game’s interface.
Motion designers create UI animation, micro-interactions and dynamic visual feedback. Technical specialists support implementation in Unreal Engine, Unity and proprietary engines, alongside UI technical art, shader and material optimization, and platform performance tuning. These capabilities extend the studio’s involvement beyond interface concepts into working game systems.
Research alongside design
Player research forms another part of the studio’s co-development offering. Its services include qualitative and quantitative playtesting, usability testing, heuristic evaluations and accessibility reviews. In-person research facilities support observation of how players navigate and understand game interfaces. Accessibility work also includes audits addressing European Accessibility Act requirements.
The studio supports both the creation of new interfaces and the refinement of existing player experiences. Its reported contributions range from menus, HUDs and social features to storefronts, matchmaking flows and live-service interface updates. This combination of design, research and technical implementation allows Sprung to contribute at multiple stages of game production.
More about Sprung Studios
Leadership
- Founder James Duncan Inness-Chaytor, known professionally as James Chaytor, is identified as CEO and director in the research dated November 2026.
- Tanya Chaytor is listed as a company secretary/officer.
Proprietary player insights
Sprung launched Sonar in 2025–2026. The proprietary AI-powered platform analyzes player reception and community feedback to inform live-service design decisions.
Research development and operating model
- In 2020, Sprung expanded its UX research capabilities under Graham McAllister, founder of Player Research, integrating quantitative and qualitative playtesting with its visual design services.
- The Vancouver expansion in 2017 was intended to enable round-the-clock co-development for global clients alongside the UK team.
Notable credits
31 creditsOffices
Where Sprung Studios is based
- Vancouver, British Columbia, Canada
Vancouver offices
About this office
**Vancouver Studio** Status: active Address: Suite 1400, 1500 West Georgia Street, Vancouver, British Columbia, V6G 2Z6, Canada North American headquarters and co-development studio with in-person user research and playtesting facilities. The Vancouver operation opened in 2017 and previously occupied premises on Railway Street and West Hastings Street. --- **Office** Status: inactive / historical Former Vancouver studio premises on Railway Street. The report does not supply a building number or departure year.
- Brighton and Hove, England, United Kingdom
Brighton offices
About this office
**Brighton Studio** Status: active Address: 1st Floor, Locksview, East Lockside, Brighton Marina Village, Brighton, East Sussex, BN2 5HA, United Kingdom Founding studio and European operations hub. The Brighton operation previously occupied 95 Queens Road. --- **Office** Status: inactive / historical Address: 95 Queens Road, Brighton, United Kingdom Former Brighton studio premises, preceding the current Brighton Marina location.
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