Smile Break
- Open roles
- 6
- Founded
- 2024
- Employees
- 11-50
- Offices
- 1
About Smile Break
About Smile Break
Smile Break is an independent game development studio founded in 2024 by industry veterans Ryan Geithman, Max Wagner, and Zach Peterson. The studio operates as a remote-first, international team, leveraging the collective experience of its leadership, who previously held key roles at Snowblind Studios and Ember Entertainment.
Smile Break is currently focused on the full-cycle development of an unannounced, high-profile third-person action RPG and multiplayer strategy title. This project is being developed in partnership with a major publisher and is designed for cross-platform play across PC and mobile devices. The studio emphasizes a data-driven development architecture, utilizing Unity and established industry-standard workflows to build immersive, systems-heavy gameplay experiences.
Core Focus
- Action RPG Development: Specializing in combat balancing, quest design, and spatial architecture.
- Multiplayer Systems: Engineering scalable multiplayer and strategy mechanics for cross-platform environments.
- Collaborative Production: Operating as a distributed team with a focus on publisher-partnered co-development and licensed intellectual property adaptation.
By prioritizing strong communication and a collaborative creative environment, Smile Break aims to deliver high-quality interactive entertainment while maintaining a lean, agile development structure.
Offices
Where Smile Break is based
- Seattle, Washington, United States
Seattle office
Headquarters
Open roles
Find your next role at Smile Break
Senior Lighting Artist
Smile BreakPermanentRemoteSenior Environment Artist
Smile BreakPermanentRemoteNarrative Designer
Smile BreakPermanentRemoteLighting Artist
Smile BreakPermanentRemoteEnvironment Artist
Smile BreakPermanentRemoteLevel Designer
Smile BreakPermanentRemote
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