Set Snail
- Open roles
- 0
- Founded
- 2012
- Employees
- 11-50
- Offices
- 2
About Set Snail
Set Snail is an independent Danish game developer and creative digital studio founded in 2012. Based in Aarhus with a branch in Copenhagen, it develops original games alongside interactive experiences for brands, agencies and media organisations. Its work combines playful mechanics, distinctive visual design and experimental engineering across mobile games, browser experiences and digital installations.
The studio’s original catalogue includes Daddy Long Legs, a physics-based walking game that has surpassed 40 million downloads worldwide. Other releases explore similarly characterful mechanics: illi uses gravity manipulation in a puzzle-platforming format, while Oddman brings physical comedy to an arena brawler with single-player and local multiplayer modes. Bike Club and Snake Towers extend the portfolio into obstacle racing and arcade play.
Games and creative production
Set Snail supports game production from initial ideas and prototyping through programming, level design, art direction, monetisation strategy and live operations. Its creative capabilities include illustration, 3D modelling, animation, interface design and sound implementation. This combination allows the studio to work across the technical and visual aspects of a project, from testing a mechanic to building its surrounding presentation.
Alongside its own entertainment titles, the studio creates work for children and families. Its collaboration with Denmark’s public broadcaster Danmarks Radio includes Ramasjang Redder, bringing its game design practice into interactive children’s media.
Interactive digital experiences
The studio’s digital practice develops custom web and mobile applications, gamified event environments and interactive installations. For Google, Set Snail designed and engineered Google Adventure, including virtual worlds for Google I/O and the Chrome Dev Summit. These experiences allowed visitors to explore virtual campuses, meet other attendees in real time and discover developer content.
Across these activities, Set Snail applies game design to both original entertainment and commissioned experiences. Its portfolio spans mobile entertainment, children’s media, creative technology and digital advertising, with projects ranging from compact arcade games to multiplayer environments for large virtual events.
More about Set Snail
Founding
Brian Lund Lauridsen was among the creative developers and designers who founded the studio in September 2012.
Proprietary technology
Set Snail developed Shell Editor™, a proprietary browser-native game engine intended to reduce web build pipeline friction and enable rapid web deployment.
Operating model
Set Snail Games focuses on original intellectual property and commercial games, while Set Snail Digital handles creative technology and commissioned interactive work. These are internal public-facing portals sharing the same legal entity, core staff and premises.
Recognition
The report identifies Mother Nature as a Webby Award winner and records Awwwards recognition for the studio’s work.
Notable credits
15 creditsOffices
Where Set Snail is based
- Filmbyen 11, 4th floor (also registered as Filmbyen 11E), DK-8000 Aarhus C, DenmarkAarhus, Denmark
Aarhus office
HeadquartersAbout this office
Overall operational headquarters, core game development studio and registered corporate seat within the Filmby Aarhus creative media cluster.
- Esromgade 15, 2.2210, DK-2200 Copenhagen N, DenmarkCopenhagen, Denmark
Copenhagen office
Direct branch studio supporting digital production and engineering.
Open roles
Find your next role at Set Snail