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Set Snail

Games & Interactive
Open roles
0
Founded
2012
Employees
11-50
Offices
2

About Set Snail

Set Snail is an independent Danish game developer and creative digital studio founded in 2012. Based in Aarhus with a branch in Copenhagen, it develops original games alongside interactive experiences for brands, agencies and media organisations. Its work combines playful mechanics, distinctive visual design and experimental engineering across mobile games, browser experiences and digital installations.

The studio’s original catalogue includes Daddy Long Legs, a physics-based walking game that has surpassed 40 million downloads worldwide. Other releases explore similarly characterful mechanics: illi uses gravity manipulation in a puzzle-platforming format, while Oddman brings physical comedy to an arena brawler with single-player and local multiplayer modes. Bike Club and Snake Towers extend the portfolio into obstacle racing and arcade play.

Games and creative production

Set Snail supports game production from initial ideas and prototyping through programming, level design, art direction, monetisation strategy and live operations. Its creative capabilities include illustration, 3D modelling, animation, interface design and sound implementation. This combination allows the studio to work across the technical and visual aspects of a project, from testing a mechanic to building its surrounding presentation.

Alongside its own entertainment titles, the studio creates work for children and families. Its collaboration with Denmark’s public broadcaster Danmarks Radio includes Ramasjang Redder, bringing its game design practice into interactive children’s media.

Interactive digital experiences

The studio’s digital practice develops custom web and mobile applications, gamified event environments and interactive installations. For Google, Set Snail designed and engineered Google Adventure, including virtual worlds for Google I/O and the Chrome Dev Summit. These experiences allowed visitors to explore virtual campuses, meet other attendees in real time and discover developer content.

Across these activities, Set Snail applies game design to both original entertainment and commissioned experiences. Its portfolio spans mobile entertainment, children’s media, creative technology and digital advertising, with projects ranging from compact arcade games to multiplayer environments for large virtual events.

More about Set Snail

Founding

Brian Lund Lauridsen was among the creative developers and designers who founded the studio in September 2012.

Proprietary technology

Set Snail developed Shell Editor™, a proprietary browser-native game engine intended to reduce web build pipeline friction and enable rapid web deployment.

Operating model

Set Snail Games focuses on original intellectual property and commercial games, while Set Snail Digital handles creative technology and commissioned interactive work. These are internal public-facing portals sharing the same legal entity, core staff and premises.

Recognition

The report identifies Mother Nature as a Webby Award winner and records Awwwards recognition for the studio’s work.

Notable credits

15 credits
  • Daddy Long Legs
  • illi
  • Oddman
  • Google Adventure
  • Ramasjang Redder
  • Snake Towers
  • Bike Club
  • Flip 'N Flap
  • Keyboard Warrior
  • Shovel Survivor
  • Shell Editor™
  • 21 Hours on the Moon
  • Mother Nature
  • Everyday Experiments
  • Your Typeface

Offices

Where Set Snail is based

2 locations
  • Aarhus office

    Headquarters
    Filmbyen 11, 4th floor (also registered as Filmbyen 11E), DK-8000 Aarhus C, DenmarkAarhus, Denmark
    About this office

    Overall operational headquarters, core game development studio and registered corporate seat within the Filmby Aarhus creative media cluster.

  • Copenhagen office

    Esromgade 15, 2.2210, DK-2200 Copenhagen N, DenmarkCopenhagen, Denmark

    Direct branch studio supporting digital production and engineering.

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