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Scavengers Studio

Games & Interactive
Open roles
0
Founded
2015
Employees
11-50
Offices
1

About Scavengers Studio

Scavengers Studio is an independent video game developer and publisher established in Montreal, Quebec, in 2015. Its work spans competitive multiplayer games and narrative adventures, combining original intellectual property, multidisciplinary game design, 3D art and animation, and digital publishing. Across these projects, the studio has explored stylized environments, interactive storytelling, and different ways for players to influence or document a game world.

From multiplayer survival to narrative exploration

The studio’s debut, Darwin Project, brought together battle royale competition, survival mechanics, and an interactive spectator role. Its distinctive “Show Director” mechanic allowed a participant to influence the arena and the unfolding match. The game entered early access in 2018 and reached full release on PC, Xbox One, and PlayStation 4 in January 2020. Active content updates ended in May 2020, while servers and community activities continued.

Released in January 2023, SEASON: A letter to the future took a different direction. This atmospheric, third-person adventure centers on exploration and recording a world approaching a cataclysmic change of seasons. Photography, audio recording, sketching, and encounters with different cultures underpin its approach to storytelling and cultural preservation. The game was released for PC, PlayStation 4, and PlayStation 5.

Despite critical acclaim and industry award nominations, SEASON sold approximately 60,000 copies during its first five months. The studio underwent financial restructuring in June 2023 and continued with a smaller development team.

Continuing development

As of November 2026, Scavengers Studio is developing an unannounced multiplayer conquest action shooter, codenamed Saltation, in Unreal Engine 5. The project is in pre-alpha development. Alongside its existing games, this work continues the studio’s interest in multiplayer action and interactive systems. Its technical capabilities include Unreal Engine 4 and 5 development, 3D environment design, animation, and UI/UX design.

More about Scavengers Studio

Founders and leadership

  • Amélie Lamarche and Simon Darveau co-founded the studio. Lamarche became President and CEO in 2019 and remains identified in those roles in the November 2026 research.
  • Following an external workplace culture audit by Solertia Consulting Group in 2021, the studio updated its leadership structures. Darveau moved into a non-managerial research and development role before leaving the company in March 2023.

Operating model and support

  • As of 2026, the studio recruits technical talent through Canadian hybrid and remote roles while maintaining its physical studio in Montreal.
  • In November 2025, the studio secured $180,000 through Canadian Heritage’s Creative Export Canada Export-Ready Stream to support its ongoing projects.

Notable credits

3 credits
  • Darwin Project
  • SEASON: A letter to the future
  • Saltation (codename; in development)

Offices

Where Scavengers Studio is based

1 location
  • Montreal offices

    Headquarters
    Montreal, Quebec, Canada
    About this office

    **Montreal Headquarters** Status: active Headquarters Address: Suite 200, 3451 Boulevard Saint-Laurent, Montréal, Québec H2X 2T6, Canada Primary operational studio and registered business premises. --- **Historical Montreal Office** Status: inactive / historical Address: Suite 250, 1435 Rue Saint-Alexandre, Montréal, Québec H3A 2G4, Canada Former corporate and legal contact premises documented before the relocation to Boulevard Saint-Laurent.

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