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Scarecrow Studio

Games & Interactive
Open roles
0
Founded
2016
Employees
1-10
Offices
1

About Scarecrow Studio

Scarecrow Studio is an independent video game developer and publisher based in the Barcelona metropolitan area of Spain. Founded in late 2016 by engineer and entrepreneur Jan Serra, it specializes in narrative-driven, hand-drawn 2D point-and-click adventures. The studio operates under SEETECH HITECH SL and combines original game development with publishing and support services for other independent developers.

Its creative roots lie in classic graphic adventures, including The Secret of Monkey Island, Day of the Tentacle and Sam & Max Hit the Road. That influence informs its emphasis on comedy, character-led storytelling, exploration and interconnected puzzles. Its production capabilities span scriptwriting, branching dialogue, environmental concept art, character design and 2D skeletal animation.

Adventure game development

The studio’s debut game, 3 Minutes to Midnight, is a comedic adventure set in a New Mexico town in the aftermath of World War II. Its two protagonists, Betty Anderson and Mayor Eliza Barret, investigate a conspiracy involving an explosion and widespread amnesia. The game combines hand-drawn environments and characters with branching conversations, progressive puzzle mechanics and more than 1,000 interactive objects, without a rigid moral alignment system.

Development began in 2016, and the game launched on Steam on August 22, 2024, for Windows, macOS and Linux. Console adaptations followed for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and Nintendo Switch. The studio subsequently published an official hints and walkthrough companion on Steam in February 2025 and continues supporting the game while developing future adventure titles.

Publishing and developer support

Alongside its own productions, Scarecrow Studio offers publishing and co-publishing support covering financing, release management and platform distribution. Its services also include multilingual script and interface localization, voiceover localization management, functional and regression testing, gameplay balance testing, marketing campaigns, press outreach and community building.

More about Scarecrow Studio

Development model and team

The studio uses a small core team supplemented by specialist contractors for localization and quality assurance. The development team for its debut included Pavlína Kačerová in PR and marketing, Daniel Peña in character art, David Puerta in environment art, Julen Diéguez as lead programmer and Jorge Bompart in animation.

Crowdfunding and recognition

  • The 2018–2019 Kickstarter campaign for 3 Minutes to Midnight raised €57,080 from nearly 1,000 backers.
  • Early builds received Best Indie Game at the Gamnesia E3 2018 Awards, the Golden Felix Award at E3 2018 and Best Art at Game Access Brno 2019.
  • Composer Guy Jones received the Best Audio Award at Gamepolis 2018 for the game’s soundtrack.

Founder’s background

Before entering game development, Jan Serra founded industrial automation and engineering firm SEETECH in 2004. His earlier work involved high-precision engineering and quality-control systems for automotive manufacturers including Volkswagen, Nissan, Ford and Audi.

Notable credits

3 credits
  • 3 Minutes to Midnight
  • 3 Minutes to Midnight: Adventurer's Guide | Hints and Walkthrough
  • 3 Minutes to Midnight Original Soundtrack

Offices

Where Scarecrow Studio is based

1 location
  • Sabadell office

    Headquarters
    Calle Antonio Vico 95, Bx, 08206 Sabadell, Barcelona, SpainSabadell, Catalonia, Spain

    Headquarters and primary production studio, supporting core engineering, design and production management.

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