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Sarepta Studio

Games & Interactive
Open roles
0
Founded
2010
Employees
11-50
Offices
1

About Sarepta Studio

Sarepta Studio is an independent game development company based in Hamar, Norway. Founded in 2010 by graduates of Hedmark University College, it creates narrative-driven games for PC, consoles and mobile devices. Its work emphasizes emotional storytelling, player agency and atmospheric worldbuilding, including stories shaped by historical events and human experiences.

The studio first attracted critical attention with Shadow Puppeteer, a cooperative puzzle platformer released for PC in 2014 and Nintendo Wii U in 2016. Combining 2D and 3D elements, the game builds its puzzles around the manipulation of light and shadow.

Its collaboration with Norwegian production company Teknopilot led to My Child Lebensborn, released in 2018. Drawing on the experiences of children born of war in post-war Norway, the game brought the studio’s interest in difficult real-world subjects to an international audience. Sarepta subsequently continued the franchise with My Child New Beginnings, extending its focus on emotionally resonant, human-centered interactive experiences.

In 2024, Sarepta partnered with publisher Team17 Digital to release Thalassa: Edge of the Abyss. This first-person psychological mystery takes place during a deep-sea diving expedition in 1905, bringing the studio’s approach to atmosphere and character-driven storytelling into an underwater setting. Its portfolio also includes the cultural and educational adaptation Peer Gynt the Game.

Alongside its own games and co-productions, Sarepta offers full-cycle development, 3D visualization, asset creation and motion capture services. Its technical capabilities span Unity and Unreal Engine, with work across mobile, computer and console platforms. Across these projects, the studio combines game design, visual production and performance capture to support stories in which players participate actively rather than simply observe.

More about Sarepta Studio

Leadership and founders

  • Co-founder Catharina Due Bøhler serves as CEO. The report also identifies Klas Hammarström and Øyvind Bjelland as core creative and technical leads involved since the company's inception.

Production methods

  • The studio uses an 18-camera motion capture studio to create grounded, character-driven performances and integrate acting into its game production pipeline.

Recognition

  • My Child Lebensborn won the 2019 BAFTA Games Award in the Game Beyond Entertainment category. The recognition was awarded to the game co-produced with Teknopilot.

Collaboration and community

  • Teknopilot's creative producer Elin Festøy spearheaded the original My Child concept. The two independent companies share co-ownership of the franchise.
  • Sarepta was a founding resident of Hamar Game Collective, a shared workspace that housed multiple game startups until 2024. It remains a founding participant in the Innlandet Game Syndicate, supporting the regional game development cluster.

Notable credits

5 credits
  • Shadow Puppeteer
  • My Child Lebensborn
  • Thalassa: Edge of the Abyss
  • My Child New Beginnings
  • Peer Gynt the Game

Offices

Where Sarepta Studio is based

1 location
  • Hamar Headquarters

    Headquarters
    Grønnegata 83, 2317 Hamar, Innlandet, NorwayHamar, Innlandet, Norway
    About this office

    The studio's sole physical office and registered headquarters, located at PARK gründer- og næringshus / Midtbyen Park. Visits are by appointment.

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