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SAFEHOUSE

Immersive & Virtual Production
Open roles
0
Founded
2019
Employees
51-200
Offices
1

About SAFEHOUSE

SAFEHOUSE is a Tokyo-based CG and virtual production studio established in January 2019. It produces real-time cinematics, animation and digital assets for games, film, television, advertising and immersive media. Its production approach integrates Unreal Engine into high-end computer graphics workflows, connecting asset creation, animation, lighting and rendering within a real-time pipeline.

The studio offers end-to-end cinematic production, from planning, storyboarding and staging through modeling, animation and final rendering. Its artists create photorealistic characters and environments, including organic and hard-surface assets for games, animated features and live-action productions. Keyframe animation, performance capture and compositing support projects that combine digital imagery with live performers.

Real-time production and performance capture

SAFEHOUSE operates DEFCON ZERO, its in-house motion and facial capture studio, which opened in December 2022. The facility supports performance recording and real-time Unreal Engine previews, bringing capture and visualization into the studio's wider production process. Its virtual production services also include green-screen integration with dynamic digital backgrounds.

Beyond individual productions, SAFEHOUSE develops technical pipelines and integrates tools for real-time content creation. Its immersive work includes technical support for VR, AR and xR applications across entertainment, architectural visualization, automotive and healthcare projects. This combination of visual production and pipeline development supports both finished screen content and assets intended for interactive use.

Selected work

SAFEHOUSE served as a key animation and virtual production studio on Mobile Suit Gundam: Requiem for Vengeance, working in collaboration with Bandai Namco Filmworks and Sunrise. Its portfolio also includes contributions to Final Fantasy XVI, Resident Evil: Infinite Darkness, Dragon Ball Super: Super Hero, Love, Death & Robots and Demon Slayer: Kimetsu no Yaiba The Movie: Infinity Castle.

The studio's commercial and promotional work extends to music videos, automotive films and game campaigns. Across these formats, its services connect cinematic storytelling with real-time rendering, detailed CG assets and captured performance.

More about SAFEHOUSE

Founders and leadership

  • Hiroaki Yura is representative director, CEO and a co-founder, with a background as a violinist and music producer.
  • Co-founder and director Erasmus Brosdau previously served as an art director at Crytek.
  • Co-founder Takuya Suzuki is a director and modeling supervisor whose background includes Square Enix Visual Works and Blizzard Entertainment.
  • Former Blizzard lead writer Michael Chu and senior animator Ray Shu have joined the studio as supervisors.

Capture technology and design

DEFCON ZERO was designed by senior animator Soheyl Mohammad, formerly of Crytek and CD Projekt RED. Its 80 m² capture area has a 10 m × 8 m × 2.6 m capture volume and 54 OptiTrack PrimeX 13 cameras. Equipment includes StretchSense gloves and facial capture rigs, with simultaneous audio recording for up to seven actors. The report describes the dense camera installation as intended to reduce capture-data cleanup. The facility also includes the Erasmus Brosdau Theatre screening suite.

Cross-studio collaboration

SAFEHOUSE works closely with sister game developer AREA 35 on cinematic assets, cutscenes and tooling. The group's holding structure centralizes executive strategy, business development and cross-studio production.

Notable credits

23 credits
  • Mobile Suit Gundam: Requiem for Vengeance
  • Demon Slayer: Kimetsu No Yaiba The Movie: Infinity Castle
  • Demon Slayer: Kimetsu No Yaiba - To the Hashira Training
  • Demon Slayer: Kimetsu No Yaiba - To the Swordsmith Village
  • Final Fantasy XVI
  • Forspoken
  • Resident Evil: Infinite Darkness
  • Love, Death & Robots
  • Dragon Ball Super: Super Hero
  • Lupin III: The First
  • Enotria: The Last Song
  • Soul Covenant
  • No More Heroes III
  • Gran Turismo 7
  • Foamstars
  • Kamen Rider Saber
  • Kamen Rider Saber: The Phoenix Swordsman and the Book of Ruin
  • Kikai Sentai Zenkaiger
  • PlayStation® Japan x YOASOBI 'PLAYERS' 30th Anniversary Commercial
  • Nissan Motor Special Movie
  • Kenshi Yonezu, Hikaru Utada - JANE DOE
  • The Enemy Without - A Deathwatch Vignette
  • The Guardian

Offices

Where SAFEHOUSE is based

1 location
  • Tokyo offices

    Headquarters
    Tokyo, Japan
    About this office

    **Main Office & Headquarters** Status: active Headquarters Address: 7F NTF Takebashi Building, 3-15 Kanda Nishikicho, Chiyoda-ku, Tokyo 101-0054, Japan Phone: +81 03-5577-7603 Corporate headquarters housing executive management, 3DCG art departments, Unreal Engine pipelines and animation production. --- **DEFCON ZERO Motion Capture Studio** Status: active Address: 3F Nakoji Building Shinkan, 2-5-16 Kanda Nishikicho, Chiyoda-ku, Tokyo 101-0054, Japan Office webpage: https://defcon-zero.com/ Opened: 2022 Dedicated motion and facial capture facility with real-time Unreal Engine monitoring and a screening suite.

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