Roblox
- Open roles
- 0
- Founded
- 2004
- Employees
- 1001-5000
- Offices
- 7
About Roblox
Roblox Corporation develops and operates a global platform for creating, publishing, discovering and monetizing multiplayer 3D experiences. Founded in 2004 by David Baszucki and the late Erik Cassel, the company was initially known as DynaBlocks, adopted the Roblox name in 2005, and launched its public platform in 2006.
Rather than operating as a conventional game developer, Roblox provides the infrastructure and tools used by independent creators and studios. Its ecosystem combines the Roblox Client, a cross-platform application for accessing experiences; Roblox Studio, a desktop creation environment powered by the Luau scripting language; and Roblox Cloud, which supports distributed simulation, physics, matchmaking, networking, persistence and asset delivery.
Platform and creator tools
Roblox Studio supports world-building, scripting and real-time collaboration for creators building experiences on the platform. Roblox Cloud provides the backend systems required to operate those experiences at scale, while the Roblox Client is available across mobile, desktop, console and virtual-reality platforms.
The company also operates a digital economy centered on Robux, virtual-item systems and the Developer Exchange program, through which eligible creators can cash out earnings. Its commercial offerings extend to immersive advertising, sponsored experiences and partner tools for brands.
Technology and markets
Key areas of development include real-time 3D tools, cross-platform multiplayer networking, user-generated-content platform architecture, cloud infrastructure, generative-AI creation tools, spatial voice and text safety systems, and anti-cheat technology. The platform serves interactive entertainment, social and spatial-computing use cases, education-oriented creation, and brand engagement.
Roblox’s first-party products are the Roblox platform, Roblox Studio, Roblox Cloud and Roblox VR. Popular games hosted on the platform are created by independent developers and are not Roblox Corporation productions. The company is headquartered in San Mateo, California, and maintains regional operations in Europe and Asia.
More about Roblox
Corporate milestones and operating model
Roblox completed a direct listing on the New York Stock Exchange under RBLX in March 2021. Stockholders approved the company’s reincorporation from Delaware to Nevada in 2025.
The company’s San Mateo corporate workforce follows a structured hybrid schedule requiring onsite work Tuesday through Thursday. More than 75% of its full-time employees work in product and engineering functions.
Creator economy
Through the Developer Exchange program, Roblox pays hundreds of millions of dollars annually to independent creators and commercial game studios. This model combines platform tools, virtual-currency transactions and creator payouts rather than commissioning the platform’s user-created games as first-party productions.
Notable credits
4 creditsOffices
Where Roblox is based
- San Mateo, California, United States
San Mateo offices
HeadquartersAbout this office
**Global Corporate Headquarters** Status: active Headquarters Address: 3150 South Delaware Street, San Mateo, CA 94403, USA Opened: 2025 Global corporate headquarters at the Bay Meadows campus, effective January 1, 2025. --- **Prior Headquarters** Status: inactive / historical Address: 970 Park Place, Suite 100, San Mateo, CA 94403, USA Prior headquarters retained under lease through 2031, with a portion subleased.
- Bentall Centre, 505 Burrard Street, Vancouver, BC, CanadaVancouver, British Columbia, Canada
Vancouver office
Leased international corporate office operated by Roblox Canada Inc.
- Shanghai, China
Shanghai Regional Office
Regional presence facilitating developer relations, creator support, and localized platform initiatives.
- Shenzhen, Guangdong Province, China
Shenzhen office
Operational hub for Chinese software engineering and localization.
- 1F, 6 Chome-12-18 Jingumae, Shibuya-ku, Tokyo 150-0001, JapanTokyo, Japan
Tokyo Regional Office
Regional office supporting community operations, gift-card commerce, developer relations, and brand partnerships in Japan.
- 13-105 WeWork Yeoksam Station II, 14 Teheran-ro 26-gil, Gangnam-gu, Seoul, Republic of KoreaSeoul, South Korea
Seoul Regional Office
Opened 2021
Regional office established in 2021 for developer onboarding, publisher relations, local marketing, and domestic representation.
- 5 New Street Square, London, EC4A 3TW, United KingdomLondon, England, United Kingdom
London Regional Office
EMEA regional office serving developer relations, policy, security engineering, and publishing.
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