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Roarty Digital Inc.

Games & Interactive
Open roles
1
Founded
2016
Employees
201-500
Offices
1

About Roarty Digital Inc.

Roarty Digital Inc. is a Canadian game-art co-development and outsourcing studio founded in 2016 by 3D artist and art director Dan Roarty. The independent company supports game developers and other entertainment clients with production-ready digital assets, from early visual development through delivery and engine integration.

Its work spans realistic and stylized character creation, creature modeling, environment art, props, weapons, vehicles, concept art, animation, rigging, and asset management. The studio also provides production support intended to align art delivery with a client’s schedule and technical budget.

Character and technical-art focus

Roarty Digital has particular experience in real-time character pipelines, including:

  • Character models, creatures, outfits, accessories, and hard-surface assets
  • Facial blendshape authoring and setup, skeletal rigs, and technical animation
  • Real-time hair cards and Unreal Engine groom setups
  • Look development, materials, texturing, and high-resolution cloth work
  • 3D worlds and environmental assets for gameplay and cinematic use

The team’s stated toolset includes Unreal Engine, Maya, ZBrush, Substance 3D Painter, and Marvelous Designer. Its pipeline is designed for real-time assets as well as high-fidelity CG work for cinematics, advertising, and virtual characters.

Co-development across entertainment

The studio works across AAA console, PC, and mobile games; interactive entertainment and VR; film, cinematics, and television; and digital advertising. Its supported project credits include Fortnite, Remnant 2, Marvel’s Avengers, Apex Legends, Forza Motorsport, New World, Senua’s Saga: Hellblade II, and Killing Floor 2: Yuletide Horror.

Roarty Digital also created the digital Colonel Sanders virtual-influencer character for KFC in collaboration with Wieden+Kennedy and Nick DenBoer. Alongside client projects, it has developed Witch Hut, an internal stylized interactive environment in Unreal Engine.

The company combines Vancouver-based executive and production leadership with a distributed remote team, enabling production teams and pipeline supervision to coordinate with clients across multiple time zones.

More about Roarty Digital Inc.

Founder background

Before founding Roarty Digital, Dan Roarty worked across entertainment and games, with experience cited at Electronic Arts, Lucasfilm, Activision, Square Enix, and Microsoft, and as Creative Lead at Unity. He established the studio in response to demand for AAA-grade digital character creation, real-time assets, and end-to-end art-pipeline support.

Notable credits

12 credits
  • Fortnite
  • Remnant 2
  • Marvel's Avengers
  • Apex Legends
  • Forza Motorsport
  • New World
  • Senua's Saga: Hellblade II
  • Killing Floor 2: Yuletide Horror
  • Marvel Realm of Champions
  • Risk of Rain 2
  • KFC Virtual Influencer
  • Witch Hut

Offices

Where Roarty Digital Inc. is based

1 location
  • Vancouver Headquarters

    Headquarters
    788 Beatty Street, Vancouver, BC V6B 2M1, CanadaVancouver, British Columbia, Canada

    Direct primary office and overall headquarters.

Open roles

Find your next role at Roarty Digital Inc.

1 job