RNG Studios
- Open roles
- 0
- Founded
- 2006
- Employees
- N/A
- Offices
- 0
About RNG Studios
RNG Studios was an independent video game developer based in New York City. Active in game development from approximately 2015, it created original mobile games before expanding into development for PC and console formats. Its work combined stylized retro aesthetics, arcade action and procedural game design.
The studio made its commercial debut in July 2016 with Ya Gotta, Piñata!, a 2D action-arcade game released for iOS and Android. It followed in 2017 with Postal Paws, a lighthearted mobile delivery runner. Both titles were developed and published by the studio.
By late 2018 and 2019, RNG Studios was developing Velumortis, a dice-based, procedurally generated dungeon crawler roguelite. The project represented a move toward a larger game for PC and console audiences. The studio demonstrated it at PAX East 2019 in Boston and targeted a commercial release for late 2019 or early 2020.
Development was interrupted by financial difficulties. In January 2020, the studio reduced its development team and placed Velumortis on indefinite hiatus while seeking funding, publishing partnerships or co-development contracts. The supplied research reports that subsequent investment did not materialize and development operations ceased. The studio's official website later lapsed.
More about RNG Studios
Game design and accessibility
Velumortis used a dice-drafting tactical mechanic. Its original adaptive score was composed by Marc Straight, and its sound design was developed in consultation with accessibility organizations.
Early public showcase
Ya Gotta, Piñata! was showcased at PAX East 2016 before its mobile release.
Notable credits
3 creditsOffices
Current and former locations of RNG Studios
- New York, United States
New York office
Former headquartersHistorical headquarters and operating location for the studio's game development activities.
Open roles
Find your next role at RNG Studios