Rivet Games
- Open roles
- 0
- Founded
- 2019
- Employees
- 11-50
- Offices
- 2
About Rivet Games
Rivet Games is an independent Scottish video game developer focused on high-fidelity transport simulation for PC and console platforms. Established as an operational studio in 2019, it develops complete simulation content and downloadable expansions as a second- and third-party partner.
The studio’s work combines detailed hard-surface vehicle modelling with environment art, route building and gameplay design. Its rail-simulation expertise includes track infrastructure, catenary, signalling logic, timetables, scenarios and authentic vehicle physics. Rivet Games also works with physically based rendering, collision modelling, LOD optimisation and asset-integration pipelines using Unreal Engine and Unity.
Simulation development
Rivet Games creates content across the full production cycle, including:
- Rail and transport-simulation routes, rolling stock and gameplay packs
- Vehicle modelling, texturing and mechanical systems
- Digital terrain, environmental assets and route infrastructure
- Cross-platform optimisation for Steam, PlayStation and Xbox
- Bus-simulation environments and vehicle content
Its rail releases include ScotRail Express: Edinburgh – Glasgow, Fife Circle Line & Levenmouth Rail Link, Berninalinie: Ospizio Bernina – Tirano, West Cornwall Local, Arosalinie: Chur – Arosa and Island Line 2022. The studio has also produced content for Train Simulator Classic, including the Gotthardbahn Alpine Route, West Highland Line (Extension) and China Clay for Export.
Rivet Games has shipped more than 30 commercial simulation expansions over its operating history. Its portfolio includes Scottish rail recreations, Swiss Alpine routes and historic English coastal railways, developed in collaboration with publishing partner Dovetail Games.
In September 2026, the studio announced an expansion into urban bus transit through work with Aerosoft and TML Studios on add-on content for The Bus. The announced New York City expansion recreates Manhattan’s M34 and M34A lines alongside articulated-bus content, extending Rivet Games’ transport-simulation work beyond rail.
More about Rivet Games
Leadership and operating model
- Tim Gatland, co-founder and CEO, entered the games industry in 2000, founded project-finance firm F4G Software (Fund4Games), and previously served as CTO of Dovetail Games.
- Colin Macdonald, co-founder and Commercial Director, has worked across more than 30 years in games, including early Grand Theft Auto titles and Crackdown. He previously served as Channel 4 Television’s Games Commissioner and chairs the Scottish Game Developers Association.
Following the COVID-19 pandemic, Rivet Games adopted a remote-first structure across Scotland and the wider UK. The company maintains regular in-person team gatherings in central Scotland every six weeks.
Notable credits
9 creditsOffices
Where Rivet Games is based
- Stirling Enterprise Park, Stirling, FK7 7RP, Scotland, United KingdomStirling, Scotland, United Kingdom
Studio Headquarters / Operational Base
HeadquartersAbout this office
Historic founding home and central operational base; the studio operates remote-first across the UK while retaining its Stirling headquarters footprint.
- 131 Glasgow Road, Perth, Scotland, PH2 0LU, United KingdomPerth, Scotland, United Kingdom
Registered Office
Statutory registered office of Rivet Games Ltd.
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