Ripple Effect Studios
- Open roles
- 0
- Founded
- 2013
- Employees
- 51-200
- Offices
- 3
About Ripple Effect Studios
Ripple Effect Studios is an Electronic Arts game-development studio focused on AAA first-person shooters, multiplayer systems and live-service experiences. Established in 2013 as DICE Los Angeles, the studio was rebranded as Ripple Effect Studios in 2021 as it moved toward greater creative autonomy within EA’s Battlefield organization.
The team’s work spans full-cycle development and co-development, with particular emphasis on multiplayer architecture, game modes, ongoing seasonal content, technical art and production pipelines. Its capabilities include Frostbite engine tools, visual scripting, UI/UX systems, 3D and 2D game art, shader tooling, asset integration and live-service maintenance.
Battlefield development
Ripple Effect has long contributed to the Battlefield franchise. As DICE LA, it supported post-launch updates, expansions and technical work for Battlefield 4, and contributed to Battlefield 1, Battlefield V and Battlefield Hardline. The studio later led development of Battlefield Portal, the community-oriented sandbox mode in Battlefield 2042 that supports cross-era play and custom scripting.
Its more recent work includes multiplayer modes, post-launch content and Season 4 map development for Battlefield 2042. The studio is also developing multiplayer and live-service work for the next Battlefield experience.
Technical and operating focus
- AAA multiplayer and FPS development
- Live-service engineering, seasonal content and continuous operations
- Game-mode design and architecture
- Frostbite tooling, content pipelines and visual scripting
- Technical art, UI/UX and game-asset integration
Ripple Effect operates as an internal studio and trade name of Electronic Arts Inc. It works within the coordinated Battlefield Studios group alongside other EA development teams, while maintaining its own Southern California base and branch-studio presence in Canada and the Seattle area.
More about Ripple Effect Studios
Studio evolution
Ripple Effect’s Los Angeles lineage reaches back through EA Los Angeles and Danger Close Games. Following Danger Close’s dissolution in early 2013, EA formed DICE Los Angeles with veterans from that studio and senior DICE Stockholm staff. In January 2020, EA appointed Vince Zampella, co-founder of Respawn Entertainment, to oversee DICE LA alongside General Manager Christian Grass as the studio transitioned toward becoming an autonomous creative AAA developer.
Design philosophy
The studio has described its guiding idea as the belief that “one small idea can change the world,” framing the Ripple Effect name around incremental ideas that can influence game development culture, technology and community engagement.
Notable credits
7 creditsOffices
Where Ripple Effect Studios is based
- 4820 Alla Rd, Marina Del Rey, CA 90292, USALos Angeles, California, United States
Ripple Effect Studios
HeadquartersOpened 2022
Headquarters and primary studio, housing central leadership, engineering and art teams alongside EA shared services; opened in 2022.
- 1077 Great Northern Way, Vancouver, BC V5T 1E1, CanadaVancouver, British Columbia, Canada
Ripple Effect Studios Vancouver
Opened 2023
Branch studio opened in 2023 at EA's Great Northern Way campus.
- Seattle, Washington, United States
Ripple Effect Studios Seattle
Opened 2024
Seattle-area branch, opened in 2024 near Lake Washington.
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