Reptoid Games
- Open roles
- 0
- Founded
- 2015
- Employees
- 1-10
- Offices
- 1
About Reptoid Games
Reptoid Games is an independent game development and animation studio based in Toronto, Canada. Founded in 2015, it combines original game production with commercial development services for external entertainment brands. Its work spans console, computer and mobile games, bringing together character animation, gameplay programming, technical art and visual polish.
The studio's founders came from animation and digital media, and that background informs its combination of storytelling, visual development and interactive design. Its production capabilities include 2D and 3D animation, rapid prototyping, game design, programming, porting and optimization. Alongside developing its own intellectual property, Reptoid Games undertakes work-for-hire projects and co-development collaborations.
Original games
Fossil Hunters, released in 2018, is a dinosaur-digging action-adventure puzzle game built around modular fossil discoveries, physics and local cooperative play. Its whimsical visual style brings the studio's animation experience into an interactive setting. The game reached PC, Mac, Nintendo Switch, PlayStation 4 and Xbox One following a successful Kickstarter campaign in 2017.
Fire Tonight, released in 2021, takes a different approach: a narrative puzzle adventure set in 1990 and inspired by the Information Society song of the same name. Developed by Reptoid Games and published by Way Down Deep, it was released for Nintendo Switch, PC and Mac. Together, these projects show the studio's work across cooperative action, environmental puzzles and narrative experiences.
Animation and commissioned work
Reptoid Games also contributes animation and interactive production to branded and educational applications. Its commissioned work includes 2D animation and production support for the World of Peppa Pig mobile app, plus interactive storytelling work for the bilingual educational app Speax. Smaller game-jam and prototype releases complement its commercial projects, providing another outlet for experiments with game mechanics and visual storytelling.
More about Reptoid Games
Founders and leadership
- Simon Paquette is co-founder, CEO and Creative Director. Before establishing the studio, he accumulated fifteen years of storyboard and directing experience in television animation.
- Co-founder Ryan Miller previously worked as a 3D artist and compositor and taught game development and animation at Durham College. His tenure as Technical Director / CTO ended in 2020, when he moved into other industry roles.
Production methods and operating model
- The studio's animation pipeline connects Toon Boom Harmony and Storyboard Pro with Unity, supporting the transition from storyboards and animatics to interactive experiences.
- Production teams scale through project-based contract artists and collaborators. Founder accounts describe fair employee treatment, close collaboration and a shared creative and technical vision as principles behind the business.
Recognition and development support
- In February 2017, Reptoid Games won the Ontario Grand Prize in the inaugural Ubisoft Indie Series presented by National Bank. The award provided $50,000 in seed capital and mentorship from Ubisoft Toronto to help complete its debut commercial project.
Notable credits
9 creditsOffices
Where Reptoid Games is based
- Toronto, Ontario, Canada
Toronto office
HeadquartersAbout this office
Corporate and operational headquarters supporting studio leadership, creative direction, programming and production management. The team operates largely on a distributed basis; no public storefront address is established.
Open roles
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