Renderpeople GmbH
- Open roles
- 0
- Founded
- 2013
- Employees
- 11-50
- Offices
- 1
About Renderpeople GmbH
Renderpeople GmbH is a digital asset creation and photogrammetry technology company based in Cologne, Germany. It produces photorealistic scanned human models for architectural visualization, film and visual effects, games, advertising, and virtual and augmented reality. Its work also supports synthetic datasets and human simulation assets for artificial intelligence and automotive applications.
Founded in 2013, the business launched commercially under the Renderpeople banner in May 2015. Its development has centered on making scanned human characters available as reusable digital assets, combining human capture with in-house modeling, texturing, rigging and animation work.
Human assets for different production needs
The company's library includes static Posed People and Posed People Plus, alongside Rigged People, Animated People and volumetric 4D People. These formats provide options ranging from still human figures to controllable characters and moving three-dimensional human footage. The library contains more than 4,500 individual human models.
Renderpeople's production capabilities include full-body and facial photogrammetry, mesh cleanup, topology optimization, retopology, UV unwrapping and high-resolution texture creation. It also develops material setups for rendering engines including V-Ray, Corona, Arnold, Octane and Redshift. Rigging, skinning and motion capture processing extend the scanned assets into animated character workflows.
Software and workflow integration
Alongside asset licensing and distribution, Renderpeople develops tools that connect its library to customers' production software. Its extensions support asset discovery, import and management within digital content creation workflows. The company also supplies integrations for software and engines including 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity and Blender.
Its customer applications span architectural scenes, commercial imagery, entertainment production and interactive environments. Beyond these established visualization uses, Renderpeople supplies diverse human assets for computer vision and synthetic training data, including pedestrian simulation for autonomous driving. This combination of scanned content, production processing and software integration makes its business relevant to both visual content creation and technical simulation workflows.
More about Renderpeople GmbH
Leadership
Cyril Etienne Jaugey became Managing Director on July 31, 2024, succeeding Lukas Lamprecht, who served as CEO from 2019 to 2024.
Capture technology
The reported proprietary scanning system uses 250 synchronized Canon DSLR cameras for sub-millimeter full-body and facial capture. Texture processing includes 8K and 16K supersampled textures, while animated assets use proprietary full-body recordings captured with Xsens MVN systems.
Production collaboration
Renderpeople co-developed its volumetric human footage with Volucap, combining its asset business with Volucap's volumetric capture expertise.
Notable credits
5 creditsOffices
Where Renderpeople GmbH is based
- Venloer Str. 476, 50825 Köln, GermanyCologne, North Rhine-Westphalia, Germany
Cologne office
HeadquartersAbout this office
Registered corporate headquarters supporting executive management, software development, customer support and digital asset distribution. The report also places scanning and pipeline operations across Cologne facilities, including Westhoven, without identifying separate premises.
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