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Red Hot

Games & Interactive
Open roles
0
Founded
2010
Employees
501-1000
Offices
8

About Red Hot

Red Hot is a video game art outsourcing and digital production studio headquartered in Shanghai, with production operations across China and Indonesia. Established in June 2010, the studio supplies art and technical production support for PC, console and mobile games, working with international publishers and domestic Chinese developers.

Its work spans visual development, asset creation and integration into game engines. Production capabilities include characters and creatures, environments and architecture, props, weapons, vehicles and other hard-surface assets. The studio also produces concept art, hand-painted textures, animation and high-resolution marketing artwork, supporting projects across several stages of development.

Art production and technical integration

Red Hot combines 2D and 3D art production with technical art, rigging, real-time lighting and visual effects. Its technical services include pipeline scripting, photogrammetry processing and asset optimization, with integration support for Unreal Engine, Unity and CryEngine. This combination allows the studio to contribute both individual assets and production work that must fit a client's existing engine and pipeline.

The studio's reported contributions range from character and creature modeling to environment dressing, weapons, vehicles and architectural assets. Its portfolio includes work on major action, role-playing, shooter and simulation franchises. These credits reflect outsourced art contributions within larger development teams, with the scope varying by project.

Development and group relationship

Red Hot expanded from its original Shanghai operation into a network of regional production facilities. Its Indonesian operation provides a Southeast Asian production hub with a particular focus on 2D visual art, while its Chinese operations support both international and domestic game development.

In May 2017, Keywords Studios acquired Strongbox Ltd, the holding company behind the Red Hot CG business. Red Hot subsequently continued under its own brand within the group's Create and Art Service Line, retaining dedicated leadership and operational independence. Its role within that network remains focused on game art production and technical delivery.

More about Red Hot

Founders and leadership

  • Daniel Staton and Leo Ling founded the studio. The report identifies Ling as co-founder, COO and Shanghai Studio Operation Director; it does not establish a current executive role for Staton.
  • Production Management Director Alex You supports the leadership team.
  • Reported studio leads are Dai Zhiqing (Kunshan), Yu Mingfeng (Zhengzhou), Hong Jingyuan (Dalian), Henny Purwadi (Indonesia), Duan Ziyu (Changsha) and Yue Biao (Chengdu).

Production tools

The reported production pipeline uses 3ds Max, Maya, ZBrush, Photoshop, Substance Designer/Painter and Marvelous Designer alongside its game-engine tools.

Operating collaborations

Within the Keywords art network, Red Hot collaborates alongside sister art studios including Mindwalk Studios and Lakshya Digital.

Notable credits

37 credits
  • Metroid Prime 4: Beyond
  • Call of Duty: Black Ops 6
  • Call of Duty: Modern Warfare III
  • Call of Duty: Modern Warfare II
  • Call of Duty: Modern Warfare (2019)
  • Call of Duty: Black Ops Cold War
  • Call of Duty: Black Ops 4
  • Call of Duty: Black Ops III
  • Call of Duty: Infinite Warfare
  • Destiny 2
  • God of War Ragnarök
  • God of War (2018)
  • God of War: Ascension
  • Marvel's Spider-Man 2
  • Starfield
  • Diablo IV
  • Horizon Forbidden West
  • Horizon Zero Dawn
  • The Last of Us Part II
  • The Last of Us Part I
  • Uncharted 4: A Thief's End
  • Uncharted: The Lost Legacy
  • Valorant
  • Warhammer 40,000: Darktide
  • Immortals of Aveum
  • Star Wars Jedi: Fallen Order
  • Farming Simulator 22
  • Farming Simulator 17
  • Farming Simulator 15
  • For Honor
  • Fallout 4
  • Fallout 76
  • Assassin's Creed Syndicate
  • Assassin's Creed Origins
  • Mortal Kombat 1
  • Mortal Kombat X
  • Tomb Raider (2013)

Offices

Where Red Hot is based

8 locations
  • Shanghai office

    Headquarters
    7th Floor, Building A, No. 816 Dong Ti Yu Hui Road, Hongkou District, Shanghai 200080, ChinaShanghai, China

    Opened 2010

    Global headquarters and operating hub.

  • Changsha office

    Room 18001-02, Hunan Lugu Information Port, No. 658 Lugu Avenue, High-tech Development Zone, Changsha City, Hunan Province, ChinaChangsha, Hunan, China

    Production studio supporting major domestic Chinese gaming clients.

  • Chengdu office

    5th Floor, Block D, Fudun Center, Cujin Street, Wuhou District, Chengdu City, Sichuan Province, ChinaChengdu, Sichuan, China

    Opened 2014

    Production branch established in November 2014, operating from a two-level, 1,000 m² studio.

  • Dalian office

    Room 2005, Yinhaiwanxiang Building, No. 701 Huangpu Road, High-Tech District, Dalian, Liaoning Province, ChinaDalian, Liaoning, China

    Production branch in Dalian's high-tech corridor, established in 2016/2017.

  • Suzhou office

    Room 2411, Building 4, Zhongcheng Business Plaza, Huaqiao Town, Kunshan City, Suzhou City, Jiangsu Province, ChinaSuzhou, Jiangsu, China

    Opened 2020

    Production studio in Kunshan, within Suzhou. Opened July 10, 2020; its 510 m² facility primarily supports domestic Chinese game developers.

  • Zhengzhou office

    Room C8-7, Accelerator Industry Center, Dongqing Street, Changchun Road, Gaoxin District, Zhengzhou City, Henan Province, ChinaZhengzhou, Henan, China

    Opened 2012

    Red Hot's first branch studio, established in 2012; the report describes a standalone six-story facility.

  • Special Region of Yogyakarta, Indonesia

    Special Region of Yogyakarta, Indonesia
  • Yogyakarta office

    Jl. AM Sangaji 93 C, RT 027, RW007, Kelurahan Karangwaru, Kecamatan Tegalrejo, Kota Yogyakarta, Daerah Istimewa Yogyakarta 55241, IndonesiaYogyakarta, Special Region of Yogyakarta, Indonesia

    Opened 2012

    Southeast Asian production hub established in 2012, specializing in 2D visual art and supporting remote Indonesian production.

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