Realmotion
- Open roles
- 0
- Founded
- 2017
- Employees
- 11-50
- Offices
- 1
About Realmotion
Realmotion develops real-time media server technology for immersive, interactive and architectural environments. Based in Montreal, the business grew from technology developed within experiential design studio Float4 and entered the commercial audiovisual market in 2017. Its platform combines graphics processing associated with video game engines with media playback infrastructure designed for permanent installations.
The Realmotion Engine supports video playback, real-time compositing and generative graphics within a shared production environment. It can execute visual effects, particle systems and interactive content while responding to inputs from cameras, LiDAR, infrared sensors and touch surfaces. These capabilities allow installations to change with visitor interaction, environmental information or live data rather than relying entirely on predetermined video sequences.
Realmotion supplies its software through standalone licences and integrated hardware systems. Its G-Series media servers include G2, G4 and G8 models designed for continuous operation under demanding processing loads. The company also provides content management integration, technical consulting, commissioning, warranty support and remote diagnostics through Realmotion Admin. Its customers include audiovisual integrators and operators responsible for maintaining complex digital experiences.
Technology in public spaces
The platform serves museums, airports, hospitality venues, themed attractions, corporate environments and live entertainment spaces. Supported deployments range from interactive exhibits at the Statue of Liberty Museum to the LED exterior of the Seminole Hard Rock Hotel & Casino in Hollywood, Florida. At LAX, Realmotion technology supports the 72-foot Time Tower, while Atomic Golf in Las Vegas uses G-Series servers across its multilevel entertainment venue.
Other applications include weather-responsive LED artwork, interactive hotel welcome displays and projection mapping within historic architecture. Across these settings, Realmotion provides the processing and playback infrastructure behind the experience. Its role can include coordinating large display canvases, managing multiple projectors and connecting visual content with show control systems. This combination supports both scheduled presentation and responsive experiences within installations that must remain operational over extended periods.
More about Realmotion
Leadership and development
- Alexandre Simionescu, Float4's CEO, continues to lead the organization. Simionescu and Sevan Dalkian co-founded Float4 in 2008 and developed the technology that became Realmotion.
- In 2018, Realmotion recruited AV media server veteran Geoffrey Platt to lead brand expansion, integrator partnerships and worldwide distribution. This is a historical appointment rather than confirmation of a current role.
Technical architecture and integrations
- The proprietary engine is written in native C++ and uses a 24-bit-per-color internal processing pipeline, with Rec. 2020 color space and 12-bit HDR support.
- Integrations include TouchDesigner, Notch and Unity for content workflows, alongside Smart Monkeys' ISAAC for show control. These connections allow the platform to participate in broader authoring and installation-control pipelines.
Notable credits
10 creditsOffices
Where Realmotion is based
- 1001 Rue Lenoir, Suite C-214, Montréal, QC H4C 2Z6, CanadaMontreal, Quebec, Canada
Montreal office
HeadquartersAbout this office
Global headquarters and technology lab housing hardware development and software engineering. The building complex also has an entrance at 1050 Rue Lacasse, Suite C-214.
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