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RageSquid

Games & Interactive
Open roles
0
Founded
2012
Employees
1-10
Offices
1

About RageSquid

RageSquid is an independent Dutch video game development studio based in Tilburg. Founded in 2012, it develops original games for PC and consoles, with a focus on physics-driven action, momentum-based movement and procedurally generated environments. Its work ranges from precision platforming to downhill extreme sports, combining character motion and terrain systems with fast-paced play.

The studio's commercial development began with freelance and collaborative projects before the release of its own original games. Its debut commercial title, Action Henk, launched in 2015. The colorful 2.5D platformer centers on maintaining momentum through courses built for racing and time trials, establishing a focus on movement that continued through the studio's later work.

Downhill sports and procedural worlds

Released in May 2019, Descenders brought that approach to downhill mountain biking. Developed in Unity, it combines procedurally generated courses with custom physics simulation. Published by No More Robots, the game reached audiences across PC, consoles and mobile platforms, with Xbox Game Pass helping broaden its reach. The supplied research reports more than 20 million lifetime players.

Descenders Next extends the studio's freeriding approach into snowboarding and mountainboarding. It entered Early Access on PC and Xbox on July 21, 2025, introducing different downhill environments and sports within the sequel's broader format. As of November 2026, RageSquid continues developing and updating the game.

Development approach

RageSquid primarily develops its own intellectual property. Its capabilities include full-cycle game development, game mechanics and systems design, rapid prototyping, technical art and physics simulation. Unity 3D and C# underpin its development work, while procedural terrain pipelines support the variable courses central to its sports games. Across its portfolio, movement systems, replayable courses and player feedback form recurring parts of its design approach.

More about RageSquid

Founders and ownership history

  • Lex Decrauw, Roel Ezendam and Gabrian van Houdt founded the studio after meeting while studying game development at NHTV Breda. Their student collaborations began in 2011–2012.
  • Decrauw is identified as Studio Director. Van Houdt later left for independent illustration work, and environment art lead Roan Albers became co-owner alongside Decrauw and Ezendam.

Independent financing

The founders bootstrapped the business without external venture capital. Early contract work, including co-development of Crash Drive 2 with M2H, helped finance the studio's first commercial release.

Community practices

The report describes weekly Twitch broadcasts called “Fridays with Rosie” and a Discord community used to inform balancing and modding. It also records the studio's public advice that budget-constrained players pirate its games rather than buy from grey-market key resellers.

Recognition

  • Action Henk won Best Entertainment Game Design at the Dutch Game Awards 2014.
  • The team's Sheriffs & Sombreros won the public choice award at Global Game Jam 2013.

Notable credits

10 credits
  • Descenders Next
  • Descenders
  • Action Henk
  • Crash Drive 2
  • Sheriffs & Sombreros
  • Sumo Sorcery
  • Sumo Sheep
  • Radical Rockits
  • Carnage Colosseum
  • Pony Panic

Offices

Current and former locations of RageSquid

2 locations
  • Tilburg office

    Headquarters
    Kraaivenstraat 23-10, 5048 AB TilburgTilburg, North Brabant, Netherlands

    Primary headquarters, registered trade address and physical development studio.

  • Utrecht office

    Former office
    Utrecht, Netherlands

    Opened 2013

    About this office

    Former desk space at the Dutch Game Garden incubator, used during development of Action Henk and informally described as a party HQ. The studio's departure year is not established.

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