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QUE

Question

Games & Interactive
Open roles
0
Founded
2013
Employees
11-50
Offices
1

About Question

Question is an independent video game development studio founded on July 1, 2013, by Jordan Thomas and Stephen Alexander. Its work centers on mechanically expressive games that give players agency within narrative environments. The studio develops for PC and consoles, combining systems engineering, game design and narrative direction with independent publishing.

Thomas and Alexander established the company after completing work on BioShock Infinite. Their approach carries forward experience in immersive simulations, with an emphasis on player-enabling systems and stories that leave room for ambiguity. Across its releases, Question has explored satirical adventure, cooperative horror, cooperative action and occult deckbuilding.

Games and development

The studio debuted in July 2015 with The Magic Circle, a satirical first-person adventure about a game trapped in development. Players inhabit an unfinished protagonist and rewrite the unreleased game's code from within. The premise connects its story about game creation directly to the player's ability to alter the surrounding world.

Question followed with The Blackout Club, an asymmetric cooperative first-person horror game set in Virginia's National Radio Quiet Zone. It entered Steam Early Access in late 2018 and received its full multiplatform release in July 2019.

For South Park: Snow Day!, Question collaborated with South Park Digital Studios and publisher THQ Nordic. Released on March 26, 2024, the game brought the studio's cooperative development experience to a 3D action title.

Its subsequent release, The Killing Stone, combines occult horror with deckbuilding battles. Question developed and self-published the game, launching it into Steam Early Access in February 2026 before its version 1.0 release on PC and consoles on October 21, 2026.

The company remains privately held and independent. Its portfolio includes both self-published original games and development collaborations, reflecting a business built around smaller-scale projects led by developers with experience on larger productions.

More about Question

Team background

  • Before co-founding the studio, Jordan Thomas served as creative director on BioShock 2 and as a level designer on Thief: Deadly Shadows.
  • Early team members included senior engineer Kain Shin, identified in the research as the architect of Dishonored's artificial intelligence core; designer and producer Michael "Patches" Kelly; developer and engineer David Pittman, whose earlier work includes Eldritch and NEON STRUCT; and senior artist Sam Gauss. These are historical team details rather than confirmation of current executive roles.

Operating model

The research describes a lean, distributed studio with core personnel across California and Virginia, combining developers with prior AAA experience and specialized contractors.

Notable credits

4 credits
  • The Magic Circle
  • The Blackout Club
  • South Park: Snow Day!
  • The Killing Stone

Offices

Where Question is based

1 location
  • Remote office

    1 Blackfield Drive #132, Tiburon, CA 94920, USARemote
    About this office

    Registered corporate headquarters and legal mailing address at a commercial mailbox in The UPS Store at the Cove Shopping Center. The studio operates primarily remotely across California and Virginia; this address is not identified as a staffed production office.

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