Psyonix
- Open roles
- 0
- Founded
- 2000
- Employees
- 51-200
- Offices
- 1
About Psyonix
Psyonix is an American video game development studio based in San Diego, California, best known for creating Rocket League. Its work combines physics-driven vehicle gameplay, arcade sports and online multiplayer systems. The studio develops original games and has contributed engineering, gameplay and multiplayer development to releases made with other developers.
Founded in 2000 by Dave Hagewood, Psyonix emerged from his internet multimedia software business, WebSite Machines. Its early work focused on experimental multiplayer concepts and engine modifications. A collaboration with Epic Games led to the studio developing the Onslaught vehicle combat mode for Unreal Tournament 2004, establishing a relationship that continued through later projects and eventually ownership.
From vehicle combat to vehicular soccer
Psyonix released Supersonic Acrobatic Rocket-Powered Battle-Cars for PlayStation 3 in 2008. That game's combination of vehicles, physics and soccer provided the foundation for Rocket League, released in July 2015. The sequel brought the concept to a much larger audience across PC and consoles and became the studio's defining franchise.
Following its acquisition by Epic Games in 2019, Psyonix continued developing the franchise through ongoing content and online services. Rocket League moved to a free-to-play model in 2020, followed by the mobile game Rocket League Sideswipe in 2021. The studio also developed Rocket Racing, an arcade racing experience introduced within Fortnite in 2023.
Development capabilities
The studio's capabilities span full-cycle game development, vehicle physics prototyping, gameplay programming, Unreal Engine integration and technical art. Its multiplayer work includes backend architecture, networking, matchmaking and continuous live-service delivery. Community events, seasonal content and the Rocket League Championship Series also form part of its operational scope.
Alongside its original games, Psyonix has supplied co-development and technical contributions to projects including Gears of War, Bulletstorm, Mass Effect 3 and XCOM: Enemy Unknown. This history connects its original vehicle-based games with a broader background in multiplayer engineering and collaborative development.
More about Psyonix
Early collaboration
Psyonix's 2002–2003 VehicleMOD project for Unreal Tournament 2003 attracted the attention of Epic Games vice president Mark Rein and led to the Onslaught development contract.
Financing original development
After Supersonic Acrobatic Rocket-Powered Battle-Cars attracted a dedicated following despite modest initial sales, Hagewood assigned a small internal team to prototype its successor. Contract development work sustained the studio's cash flow while that original project took shape.
Notable credits
15 creditsOffices
Current and former locations of Psyonix
- 401 West A Street, Suite 2400, San Diego, CA 92101San Diego, California, United States
Psyonix Headquarters & Primary Studio
HeadquartersOpened 2016
About this office
Headquarters and primary development studio at 1 Columbia Place, occupied since late 2016 following the studio's relocation to San Diego in December 2009.
- Raleigh, North Carolina, United States
Raleigh office
Former officeOpened 2003 · Closed 2009
Former operating studio established near Epic Games; vacated when Psyonix relocated to San Diego in December 2009.
- Satellite Beach, Florida, United States
Satellite Beach office
Former officeOpened 2000 · Closed 2003
Founding location, vacated when the studio relocated to North Carolina.
Open roles
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