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ProbablyMonsters

Games & Interactive
Open roles
0
Founded
2016
Employees
51-200
Offices
2

About ProbablyMonsters

ProbablyMonsters is an independent game developer and publisher that creates original interactive entertainment through dedicated development teams supported by shared company infrastructure. Its work spans action-adventure games, cooperative role-playing games, survival horror and other PC and console experiences. The company operates across Bellevue, Washington, and Fort Worth, Texas.

Founded in 2016 by former Bungie president and CEO Harold Ryan, the business initially developed a studio incubation model. Creative teams worked on individual projects while a centralized platform team supplied production, technology and operational support. ProbablyMonsters emerged publicly in October 2019 after several years operating in stealth.

Development and publishing

The company combines game design, level architecture, concept art, character and environment production, gameplay engineering, audio development and quality assurance. Its technical capabilities include real-time development with Unreal Engine 5. Shared infrastructure supports individual teams throughout production, while its publishing operation handles brand strategy, commercialization and global release planning.

Between 2023 and 2025, ProbablyMonsters shifted its strategy toward focused, scalable AA-plus projects and self-publishing. That transition followed the cancellation of earlier incubation projects and the expansion of a dedicated commercial organization. Its current approach combines original game development with responsibility for bringing those games to market.

The reported portfolio includes Crimson Moon, a dark fantasy action-adventure and cooperative RPG; Nekome: Nazi Hunter, a single-player third-person action game set during World War II; Ire: A Prologue, a survival horror game situated around the Bermuda Triangle; and Storm Lancers, a cooperative roguelike action game. These projects illustrate a range of genres rather than a single franchise-led development strategy.

Company development

ProbablyMonsters previously incubated Firewalk Studios before selling that business to Sony Interactive Entertainment in April 2023. Firewalk's subsequent development and release work belonged to its separate operation under Sony. ProbablyMonsters continued independently, developing its own portfolio and strengthening the publishing capabilities needed to support future releases.

More about ProbablyMonsters

Publishing leadership

In March 2026, the company announced Jonathan Lander as Chief Publishing Officer, David Reid as Chief Marketing Officer and Mark Subotnick as Chief Product Officer. Lander previously worked at Bethesda Softworks; Reid's background includes Behaviour Interactive, CCP Games and Xbox.

Workplace approach

The company's stated operating model aims to support long-term developer careers and eliminate crunch. Its platform team handles human resources, legal, IT and finance alongside production support. These are company-described objectives rather than independently verified accounts of employee experience.

Financing milestones

The company emerged from stealth after securing an $18.8 million Series A round backed by Jerry Jones and Luther King Capital Management. A later Series A extension led by LKCM Headwater Investments reached $200 million and subsequently expanded to $250 million.

Notable credits

4 credits
  • Crimson Moon
  • Nekome: Nazi Hunter
  • Ire: A Prologue
  • Storm Lancers

Offices

Current and former locations of ProbablyMonsters

3 locations
  • Fort Worth office

    Headquarters
    210 E 8th St, Fort Worth, TX 76102, United StatesFort Worth, Texas, United States

    Opened 2023

    Corporate and executive headquarters and development center established in 2023 under a municipal economic development partnership.

  • Bellevue office

    15800 SE Eastgate Way, Bellevue, WA 98008, United StatesBellevue, Washington, United States

    Opened 2020

    About this office

    Pacific Northwest operating hub with development teams, centralized platform infrastructure, audio labs and QA facilities. Operations relocated here from Issaquah in 2020.

  • Issaquah office

    Former office
    Issaquah, Washington, United States

    Opened 2016 · Closed 2020

    Original founding home base, vacated when operations relocated to Bellevue in autumn 2020.

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