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PolyPixel Studios

Games & Interactive
Open roles
0
Founded
2014
Employees
1-10
Offices
2

About PolyPixel Studios

PolyPixel Studios is a Canadian 3D content creation and art production studio serving real-time games, interactive entertainment and visualization. Founded in Vancouver in 2014, the studio develops modular environments, architectural kits, props and characters for use in game engines and interactive experiences. Its reported production presence spans Canada and Malaysia.

The studio combines custom art production with commercially distributed asset libraries. Its work ranges from individual models to complete environments, supporting developers who need reusable building components, detailed props and ready-to-integrate scene content. PolyPixel publishes assets for Unreal Engine and Unity, with portfolio material also distributed through digital art marketplaces.

Production capabilities

Its environment workflow covers high-poly sculpting, low-poly retopology, UV preparation and physically based texturing. Modular architectural systems and level set dressing allow components to be assembled into larger scenes. The studio also offers character modeling, rigging and animation integration, alongside asset optimization for augmented and virtual reality.

The published catalog encompasses contemporary city streets, historical districts, medieval settlements, industrial facilities and deteriorated urban environments. These collections combine buildings, materials and scene props, reflecting a focus on reusable content for real-time production rather than isolated presentation models.

Applications and distribution

Beyond entertainment, the supplied research identifies applications in architectural visualization, automotive technology, simulation and training. PolyPixel's environment assets have also been used in academic simulations, including research involving drone detection and autonomous robotics.

The studio's commercial approach includes both consulting on specific content requirements and supplying established asset packs. Its existing environment library continues to be licensed, supported and distributed across real-time development ecosystems.

More about PolyPixel Studios

Founders and production background

Alan Mach and Cody Spahr founded the studio. The company describes its founding team's background as including development experience at Electronic Arts and United Front Games.

Production model

The report describes a structure pairing Canadian technical direction with a dedicated production team in Southeast Asia to support international client engagements.

Commercial collaboration

In November 2018, PolyPixel entered a commercial partnership with realityBLU to supply optimized 3D content for the BLUairspace augmented reality marketing platform.

Notable credits

9 credits
  • Urban City Pack
  • Medieval Village Environment
  • Downtown Environment
  • Old Town Environment
  • Industrial City Pack
  • Factory District
  • Post Apocalyptic World Pack
  • Desert Town
  • Medieval Docks

Offices

Where PolyPixel Studios is based

2 locations
  • Vancouver office

    Headquarters
    Vancouver, British Columbia, Canada

    Founding headquarters supporting corporate operations, game engine asset architecture and North American client partnerships.

  • Kuala Lumpur office

    Jalan Sultan Ismail, 50250 Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MalaysiaKuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia

    Regional production studio for real-time 3D asset development, modeling and international client delivery.

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