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PlayMagic

Games & Interactive
Open roles
0
Founded
2014
Employees
11-50
Offices
3

About PlayMagic

PlayMagic is an independent video game development studio established in Malta in 2014. It develops original games alongside co-development, porting and engineering assignments for publishers and other developers. Its work spans AAA and AA productions, console and PC games, mobile titles and virtual reality, with development teams in Malta, Ukraine and Mexico.

The studio supports projects from concept prototyping and game design through production, platform adaptation and quality assurance. Its technical capabilities include gameplay programming, engine integration, development tools, AI systems, crowd management and persistent-world engineering. Art services encompass 3D assets, environments, world building, rigging, visual effects and cinematic sequences.

Development and technical capabilities

PlayMagic works with Unreal Engine 4, Unreal Engine 5, Unity and proprietary C++ engines. Its platform work includes PlayStation, Xbox, Nintendo Switch and PC, with services covering memory profiling, rendering performance and console compliance. The research also identifies experience with Unreal technologies such as Nanite, Lumen, Virtual Shadow Maps, Niagara and Sequencer, alongside audio integration using FMOD, Wwise and MetaSounds.

Its contributions include PC co-development support for Call of Duty: Black Ops Cold War, AI and crowd management engineering for Clockwork Revolution, persistent-world engineering for Reaper Actual, and VR art and world building for Journey to Foundation VR. These assignments illustrate the studio’s role as a specialist development partner across engineering and visual production.

Original games and production history

PlayMagic developed the 2020 XIII remake for publisher Microids. The release encountered substantial technical problems, prompting a joint apology from developer and publisher. Responsibility for subsequent major overhauls passed to the separate French developer Tower Five in 2022.

Alongside commissioned development, PlayMagic continues to build original intellectual property. As of November 2026, its announced development slate includes AXION 1986, a retro-futuristic cinematic science-fiction adventure, together with an unannounced squad extraction shooter. This combination of client services and internal projects remains central to its operating model.

More about PlayMagic

Leadership and origins

  • Founder Giuseppe Crugliano serves as CEO and Creative Director.
  • Crugliano founded the Italian developer Twelve Games in 2003. That predecessor later closed before he established PlayMagic in Malta, explaining the earlier roots referenced by the current website.

Production practices and platform relationships

  • The report identifies PlayMagic as a licensed developer for Sony PlayStation, Microsoft Xbox and Nintendo platforms.
  • Following the release of XIII, the studio reorganized its production pipeline, expanded its Guadalajara and remote engineering teams, and refocused on core engineering, platform performance optimization and Unreal Engine 5 development.

Notable credits

11 credits
  • Call of Duty: Black Ops Cold War — PC co-development support
  • Lost Ark — console porting and performance optimization
  • Clockwork Revolution — AI and crowd management engineering
  • Journey to Foundation VR — 3D art and world building
  • Reaper Actual — persistent open-world FPS engineering
  • Arktika.1 — prototyping and R&D
  • XIII Remake (2020) — full remake development
  • Rambo: The Video Game — mobile title design and development
  • Gumball Racing — mobile title design and development
  • AXION 1986 — original IP in development
  • Unannounced Squad Extraction Shooter — original IP in development

Offices

Current and former locations of PlayMagic

5 locations
  • Mosta office

    Headquarters
    Triq Il-Mosta (Mosta Road)Mosta, Northern Region, Malta
    About this office

    Primary operational headquarters and main studio. Official recruitment places on-site programming, project management and recruitment roles in Mosta.

  • Guadalajara office

    Guadalajara, Jalisco, Mexico

    Direct development branch supporting engineering, animation programming and technical art.

  • Kyiv office

    Kyiv, Kyiv city, Ukraine

    Direct development and production hub collaborating with Malta on AAA/AA co-development and art production.

  • Msida office

    Former office
    Msida, Eastern Region, Malta

    Historical registered office preceding the primary studio operations in Mosta; the report supplies no street address or closure date.

  • Sliema office

    Former office
    Sliema, Eastern Region, Malta

    Historical registered office preceding the primary studio operations in Mosta; the report supplies no street address or closure date.

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