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PixelAnt Games

Games & Interactive
Open roles
3
Founded
2020
Employees
51-200
Offices
1

About PixelAnt Games

PixelAnt Games is an independent Polish AAA and AA game-development studio founded in Wrocław in 2020. It combines technical co-development services with the development of original intellectual property, supporting partners on demanding console, PC and cross-platform productions.

The studio’s work spans embedded engineering, gameplay and engine technology, platform optimization, remasters and remakes, and full-cycle development. Its teams work with Unreal Engine 4 and Unreal Engine 5, custom production pipelines, rendering optimization, memory profiling, frame-rate stabilization, and first-party console certification requirements.

Development services

  • Co-development: Engineering teams integrated with client repositories and production pipelines.
  • Platform porting: Bringing complex games to console and next-generation platforms while maintaining performance and visual fidelity.
  • Remasters and remakes: Work ranging from visual modernization to full engine overhauls.
  • Full development: Production support from pre-production through gold master.
  • Technical engagements: Specialized assistance for engine work, performance recovery, and platform-specific challenges.

Its published portfolio includes work on Cronos: Lazarus, Cronos: The New Dawn, Observer: System Redux, Layers of Fear: The Final Masterpiece Edition, Tomb Raider: Legacy of Atlantis, Gears of War: Reloaded, Chernobylite Premium & Complete Edition, Mortal Kombat 1, Still Wakes The Deep, The Texas Chain Saw Massacre, Forza Motorsport, Warhammer 40,000: Boltgun, Vampire: The Masquerade – Bloodlines 2, Crime Boss: Rockay City, Nightingale, and Exoborne.

Originally acquired by Sumo Group in 2021, the Polish operation returned to independent ownership through a management buyout in 2025. Operations subsequently transitioned to PAG sp. z o.o., with the studio continuing to serve international game-development partners while funding internal development of an original Unreal Engine 5 project.

More about PixelAnt Games

Founders and operating approach

  • Paweł Rohleder is a founder and managing board member. Before PixelAnt Games, he was Director of Technology and a long-time technical lead at Techland.
  • Adam Lasoń is a founder and managing board member with a software-delivery and IT-executive background.
  • The founders describe the studio’s approach as “Gamedev 2.0,” combining AAA/AA game craft with the organizational discipline, predictability, and delivery standards associated with enterprise software engineering.

Notable credits

18 credits
  • Cronos: Lazarus
  • Cronos: The New Dawn
  • Observer: System Redux
  • Layers of Fear: The Final Masterpiece Edition
  • Tomb Raider: Legacy of Atlantis
  • Gears of War: Reloaded
  • Chernobylite Premium & Complete Edition
  • Mortal Kombat 1
  • Still Wakes The Deep
  • The Texas Chain Saw Massacre
  • Forza Motorsport
  • Warhammer 40,000: Boltgun
  • Vampire: The Masquerade – Bloodlines 2
  • Crime Boss: Rockay City
  • Critter Café
  • Nightingale
  • Exoborne
  • Stampede: Racing Royale

Offices

Where PixelAnt Games is based

1 location
  • Wrocław Studio Headquarters

    Headquarters
    ul. Muchoborska 8/1c, 54-424 Wrocław, PolandWrocław, Lower Silesian Voivodeship, Poland

    Studio headquarters and central hub for engineering, art, management, and co-development operations.

Open roles

Find your next role at PixelAnt Games

3 jobs