PixelAnt Games
- Open roles
- 3
- Founded
- 2020
- Employees
- 51-200
- Offices
- 1
About PixelAnt Games
PixelAnt Games is an independent Polish AAA and AA game-development studio founded in Wrocław in 2020. It combines technical co-development services with the development of original intellectual property, supporting partners on demanding console, PC and cross-platform productions.
The studio’s work spans embedded engineering, gameplay and engine technology, platform optimization, remasters and remakes, and full-cycle development. Its teams work with Unreal Engine 4 and Unreal Engine 5, custom production pipelines, rendering optimization, memory profiling, frame-rate stabilization, and first-party console certification requirements.
Development services
- Co-development: Engineering teams integrated with client repositories and production pipelines.
- Platform porting: Bringing complex games to console and next-generation platforms while maintaining performance and visual fidelity.
- Remasters and remakes: Work ranging from visual modernization to full engine overhauls.
- Full development: Production support from pre-production through gold master.
- Technical engagements: Specialized assistance for engine work, performance recovery, and platform-specific challenges.
Its published portfolio includes work on Cronos: Lazarus, Cronos: The New Dawn, Observer: System Redux, Layers of Fear: The Final Masterpiece Edition, Tomb Raider: Legacy of Atlantis, Gears of War: Reloaded, Chernobylite Premium & Complete Edition, Mortal Kombat 1, Still Wakes The Deep, The Texas Chain Saw Massacre, Forza Motorsport, Warhammer 40,000: Boltgun, Vampire: The Masquerade – Bloodlines 2, Crime Boss: Rockay City, Nightingale, and Exoborne.
Originally acquired by Sumo Group in 2021, the Polish operation returned to independent ownership through a management buyout in 2025. Operations subsequently transitioned to PAG sp. z o.o., with the studio continuing to serve international game-development partners while funding internal development of an original Unreal Engine 5 project.
More about PixelAnt Games
Founders and operating approach
- Paweł Rohleder is a founder and managing board member. Before PixelAnt Games, he was Director of Technology and a long-time technical lead at Techland.
- Adam Lasoń is a founder and managing board member with a software-delivery and IT-executive background.
- The founders describe the studio’s approach as “Gamedev 2.0,” combining AAA/AA game craft with the organizational discipline, predictability, and delivery standards associated with enterprise software engineering.
Notable credits
18 creditsOffices
Where PixelAnt Games is based
- ul. Muchoborska 8/1c, 54-424 Wrocław, PolandWrocław, Lower Silesian Voivodeship, Poland
Wrocław Studio Headquarters
HeadquartersStudio headquarters and central hub for engineering, art, management, and co-development operations.
Open roles
Find your next role at PixelAnt Games
Character Artist
PixelAnt GamesPermanentOn-site3D Artist
PixelAnt GamesPermanentOn-siteGameplay Animator, 3D
PixelAnt GamesOn-site
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