Pixel Mafia
- Open roles
- 14
- Founded
- 2016
- Employees
- 201-500
- Offices
- 2
About Pixel Mafia
Pixel Mafia is a Philippines-based external-development art studio focused on visual content for AAA video games, interactive real-time media and cinematic CGI. Founded in 2016, the company supports console, PC and mobile productions with 2D and 3D art, technical art and production-facing services.
Its content-creation work spans concept art for environments, characters, creatures, vehicles, props, user interfaces and marketing imagery. The studio also produces environment sets, modular kits, foliage and in-engine level assets; high- and low-poly characters, creatures, skins, hair and cloth props; and hard-surface work such as weapons, mechanical assets and vehicles. Rigging and game-engine integration complement its asset-development capabilities.
Production support
Alongside art creation, Pixel Mafia provides production management and technical consulting for external-development partners. Its services include schedule coordination, milestone tracking, budget management, art-pipeline oversight, pipeline setup and optimization, and cross-studio collaboration protocols. The team works with real-time workflows and game engines including Unreal Engine and Unity, using tools such as Autodesk Maya, 3ds Max, ZBrush, Substance Painter and Photoshop.
Selected work
Supported project credits include:
- Horizon Forbidden West
- Halo Infinite
- Apex Legends
- Cyberpunk 2077
- Diablo IV and its expansions
- Diablo II: Resurrected
- Tiny Tina's Wonderlands
- Godfall
- Gears 5 and the Gears of War franchise
- The Sims franchise
- Overwatch 2
For these productions, its documented contributions include environment props, hard-surface assets, weapon and character elements, environmental graphics, 3D content and co-development support. Pixel Mafia operates production facilities in Metro Manila and Cebu, serving as a Southeast Asian co-development partner for international game publishers.
More about Pixel Mafia
Leadership and training
Pixel Mafia was founded by Walter De Torres, Co-Founder and Director of Production, and Coby Chan, Co-Founder and Creative Visionary. Both founders previously held senior production and artistic leadership roles at Electronic Arts and Microsoft Studios.
The company also created Konstruct (Konstruct School of Art), an affiliated training programme for aspiring 3D modelers and game artists. Its intensive six-month courses are led by active Pixel Mafia AAA art leads and focus on production-ready workflows, asset iteration and industry pipeline discipline.
Workplace recognition
Pixel Mafia is certified as a Great Place to Work in the Philippines.
Notable credits
14 creditsOffices
Where Pixel Mafia is based
- Menarco Tower, 32nd Street, Bonifacio Global City (BGC), Taguig, Metro Manila, 1605, Philippines.Taguig, Metro Manila, Philippines
Headquarters / Main Studio
HeadquartersGlobal headquarters and primary development floor in Bonifacio Global City.
- Cebu IT Park, Cebu City, Cebu, Philippines.Cebu City, Central Visayas, Philippines
Branch Studio / Regional Production Hub
Branch studio and regional production hub supporting on-site production, project management and 3D art development.
Open roles
Find your next role at Pixel Mafia
Technical Artist
Pixel MafiaPermanentOn-siteRigging Artist
Pixel MafiaPermanentOn-siteProducer
Pixel MafiaPermanentOn-siteEnvironment Artist
Pixel MafiaPermanentOn-siteConcept Artist
Pixel MafiaPermanentOn-siteTechnical Artist
Pixel MafiaPermanentOn-siteRigging Artist
Pixel MafiaPermanentOn-siteProducer
Pixel MafiaPermanentOn-siteEnvironment Artist
Pixel MafiaPermanentOn-siteConcept Artist
Pixel MafiaPermanentOn-siteModeler
Pixel MafiaPermanentOn-siteHR Officer
Pixel MafiaPermanentOn-siteModeler
Pixel MafiaPermanentOn-siteHR Officer
Pixel MafiaPermanentOn-site
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