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PIX2

Pixar

Animation
Open roles
0
Founded
1986
Employees
1001-5000
Offices
1

About Pixar

Pixar is a computer animation studio producing feature films, animated shorts and episodic entertainment. Based in Northern California, it combines storytelling, visual development and character animation with technical research and proprietary graphics software. Its production capabilities span story and character development, modeling, rigging, lighting, shading, simulation and rendering, supporting animation from initial development through finished production.

The company traces its origins to the Graphics Group within Lucasfilm’s Computer Division, established in 1979. It became an independent business in 1986 after Steve Jobs acquired the unit. Early work centered on the Pixar Image Computer and specialized graphics software, alongside short films demonstrating the creative possibilities of computer animation. Luxo Jr., released in 1986, introduced the lamp character that became the studio’s mascot.

Feature filmmaking

A feature-film partnership with Walt Disney Pictures began in 1991 and led to Toy Story in 1995, the world’s first full-length computer-animated feature. Its critical and commercial success helped establish Pixar’s feature production business and was followed by films including A Bug’s Life, Monsters, Inc., Finding Nemo and The Incredibles. Later productions include WALL-E, Up, Inside Out, Coco, Soul, Turning Red, Elemental and Inside Out 2.

The Walt Disney Company acquired Pixar in May 2006, retaining it as a distinct wholly owned subsidiary. Its creative and production operations remain centered in Emeryville, California, bringing filmmaking and technical development together within the same studio.

Animation technology

Pixar also develops tools used in digital production. RenderMan is its rendering engine and is offered commercially through software licensing. Presto supports its internal production pipeline, while OpenUSD, or Universal Scene Description, is an open-source technology for describing and exchanging digital scenes.

These activities connect Pixar’s filmmaking practice with computer graphics research and software development. Alongside feature animation, its work encompasses short-form and episodic production for film, television and streaming, with technical capabilities supporting both its own productions and rendering software customers.

More about Pixar

Leadership and founders

  • Pete Docter leads creative operations as Chief Creative Officer.
  • Computer graphics pioneers Edwin Catmull and Alvy Ray Smith led the original Graphics Group and, alongside Steve Jobs, were involved in establishing the independent company.

Collaboration and submissions

  • The Steve Jobs Building was designed to encourage spontaneous collaboration among artists, engineers and animators.
  • Pixar states that its ideas and stories are developed internally. Its unsolicited-submissions policy provides for external creative material to be returned unopened and unread.

Recognition

Pixar has received 11 Academy Awards for Best Animated Feature. Its RenderMan rendering engine has also received Academy Award recognition.

Notable credits

31 credits
  • Toy Story
  • A Bug's Life
  • Toy Story 2
  • Monsters, Inc.
  • Finding Nemo
  • The Incredibles
  • Cars
  • Ratatouille
  • WALL-E
  • Up
  • Toy Story 3
  • Cars 2
  • Brave
  • Monsters University
  • Inside Out
  • The Good Dinosaur
  • Finding Dory
  • Cars 3
  • Coco
  • Incredibles 2
  • Toy Story 4
  • Onward
  • Soul
  • Luca
  • Turning Red
  • Lightyear
  • Elemental
  • Inside Out 2
  • Elio
  • Hoppers
  • Toy Story 5

Offices

Where Pixar is based

1 location
  • Pixar Animation Studios Headquarters Campus

    Headquarters
    1200 Park Avenue, Emeryville, CA 94608, United StatesEmeryville, California, United States
    About this office

    Global headquarters housing primary film production, story development, editorial, technical research, animation, rendering farms, executive leadership and sound stages.

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