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Pingle Studio

Games & Interactive
Open roles
0
Founded
2007
Employees
201-500
Offices
6

About Pingle Studio

Pingle Studio is an independent game-development partner founded in 2007 in Dnipro, Ukraine. The company provides co-development, engineering, porting and publishing support for developers and publishers across PC, console, mobile and VR platforms. Its corporate entity, Pingle Studio Ltd, is incorporated in Cyprus while its core creative and engineering talent remains anchored in Ukraine.

The studio works across the production lifecycle, from gameplay and systems engineering to technical art, quality assurance and platform adaptation. Its capabilities include Unreal Engine and Unity development, legacy-engine migration, rendering and shader work, performance profiling, certification support, automated testing, DLC and LiveOps production. Pingle Studio is also an Epic Games Authorized Unreal Engine Service Partner.

Platform and production support

  • Full-cycle development and co-development
  • Cross-platform porting for PlayStation, Xbox, Nintendo Switch, PC, mobile and VR hardware
  • Engineering, gameplay systems, networking and optimization
  • Technical art, animation, VFX and environment production
  • Functional, compatibility, performance, localization and compliance testing
  • Console publishing support for indie developers

Pingle Studio has contributed to projects including THE FINALS, Five Nights at Freddy’s: Help Wanted, Five Nights at Freddy’s: Security Breach, Poppy Playtime, Risk of Rain 2, Life is Strange, Insurgency: Sandstorm, The Outer Worlds, Fabledom, Beyond a Steel Sky, SpeedRunners and Through the Nightmares.

Its work includes console and VR adaptations for Steel Wool Studios’ Five Nights at Freddy’s titles, technical optimization and multiplatform support for THE FINALS, and Unreal Engine modernization work on Life is Strange. In 2025, the company expanded its publishing activity through the console release of the Ukrainian-developed precision platformer Through the Nightmares.

More about Pingle Studio

Leadership and recognition

  • Co-founders Dmytro (Dmitry) Kovtun and Konstantin Shepilov are listed as chief executive officers; Oleksandr Berezovskyi is chief technology officer.
  • Pingle Studio’s console adaptation work on Poppy Playtime: Chapter 3 received an Xbox Excellence Award.

Operating approach

The company began as a small team making original PC and mobile titles before shifting toward engineering, technical-art and platform-porting services. It operates with a flexible hybrid model while retaining core development talent in Ukraine.

Notable credits

13 credits
  • THE FINALS
  • Five Nights at Freddy’s: Help Wanted
  • Five Nights at Freddy’s: Help Wanted 2
  • Five Nights at Freddy’s: Security Breach
  • Poppy Playtime
  • Risk of Rain 2
  • Life is Strange
  • Insurgency: Sandstorm
  • The Outer Worlds
  • Fabledom
  • Beyond a Steel Sky
  • SpeedRunners
  • Through the Nightmares

Offices

Where Pingle Studio is based

6 locations
  • Limassol office

    Headquarters
    Ifigenias 14, 3036 Limassol, CyprusLimassol, Cyprus

    Legal and corporate headquarters of Pingle Studio Ltd.

  • Ottawa office

    Ottawa, Ontario, Canada

    Opened 2022

    Representative and North American business development office supporting partnerships with US and Canadian developers and publishers.

  • Dnipro office

    Dnipro, Dnipropetrovsk Oblast, Ukraine

    Opened 2007

    Founding development studio and engineering hub, established in 2007.

  • Kyiv office

    Kyiv, Kyiv city, Ukraine

    Opened 2019

    Major development studio and operational center; active recruiting hub.

  • Lviv office

    Lviv, Lviv Oblast, Ukraine

    Opened 2022

    Development studio opened in March 2022; member of the Lviv IT Cluster.

  • London office

    London, England, United Kingdom

    Opened 2022

    Representative and business development office supporting UK and Western European partners.

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