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Perun Creative

Games & Interactive
Open roles
0
Founded
2017
Employees
11-50
Offices
2

About Perun Creative

Perun Creative is an independent Czech video game developer and publisher creating narrative-driven games for PC and consoles. Founded in 2017, the studio combines original game production with co-development, publishing and multiplatform adaptation. Its work spans open-world urban survival, retro first-person shooters and dark fantasy action-adventure games with RPG elements.

The studio's debut, Hobo: Tough Life, places players in Praslav, a fictional post-communist city where survival forms the basis of an open-world RPG. The game entered Steam Early Access in 2017 before its full PC release in April 2021. Perun Creative subsequently developed editions for Nintendo Switch, Xbox One, PlayStation 4 and PlayStation 5, extending the project across several console platforms.

Its publishing and collaborative development work includes Kvark, a retro-styled first-person shooter set in an alternative version of 1980s Czechoslovakia. Developed with independent studio Latest Past, the game reached its full PC release in October 2024, followed by console editions in May 2025. The project illustrates Perun Creative's work supporting another development team alongside its internally produced games.

Kromlech, its next major internal production, entered Steam Early Access in March 2026. Built in Unreal Engine, it combines dark fantasy and Celtic-inspired mythology with tactical combat, RPG elements and meta-progression. Together, these projects reflect a portfolio that moves between grounded urban settings, alternative history and mythological fantasy.

Development capabilities

Perun Creative works with Unreal Engine and Unity, combining game design and software engineering with art, animation and platform optimization. Its capabilities include optical motion capture recording, animation cleanup and adaptations for PC and consoles, with experience across PlayStation, Xbox and Nintendo Switch.

The company's production teams are based in eastern Czechia, with technical development and visual production organized as complementary parts of the same studio. Alongside commercial development and publishing, it participates in regional game-development education through its university-based Perun Academy initiative.

More about Perun Creative

Founders and leadership

Jan Polach, Roman Valenta and Jiří Vašica co-founded the studio and are its statutory managing directors. The report identifies Vašica as CEO and Jan Pospíšil as art director.

Early history and regional roots

The founding team began working together in December 2015 while studying at VŠB–Technical University of Ostrava. The founders chose Ostrava to help create specialist game-development employment in a region historically shaped by heavy industry and economic restructuring.

Education and mentorship

Perun Academy hosts open university lecture cycles at VŠB–TUO covering game architecture, multiplayer networking, 3D graphics and audio engineering. The initiative incubated Latest Past, founded by student developers Radovan Šťastný and Petr Pavlík, connecting university teaching with practical commercial game development.

Recognition

Hobo: Tough Life received the Czech Game of the Year award for Game Design.

Notable credits

3 credits
  • Hobo: Tough Life
  • Kvark
  • Kromlech

Offices

Where Perun Creative is based

2 locations
  • Ostrava Headquarters & Tech Department

    Headquarters
    Technologická 375/3, Pustkovec, 708 00 Ostrava, Czech RepublicOstrava, Moravian-Silesian Region, Czechia
    About this office

    Located in the Moravian-Silesian Innovation Centre; houses executive management, technical and core programming departments, backend infrastructure and an optical motion capture studio. The registered seat changed from Technologická 372/2 to Technologická 375/3 in June 2025.

  • Olomouc Art & Design Studio

    Wellnerova 1215/1, 3, 3a, 779 00 Olomouc - Nová Ulice, Czech RepublicOlomouc, Olomouc Region, Czechia

    Internal art and design branch in Ušatý Dům, supporting conceptual styling, 3D modeling, environment art and creative game design.

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