Passtech Games
- Open roles
- 0
- Founded
- 2012
- Employees
- 11-50
- Offices
- 1
About Passtech Games
Passtech Games is a Villeurbanne-based French video game developer founded in 2012 by Sylvain Passot. The studio creates tactical, action-focused games for PC and consoles, with a catalogue spanning real-time strategy, tower-defense hybrids, isometric action adventures and roguelikes.
Its early releases include Space Run and Space Run Galaxy, which combined real-time management and tower-defense ideas. The studio later released Masters of Anima, an isometric action-adventure game built around tactical summoning mechanics.
Roguelike and action development
Passtech Games gained wider international attention with Curse of the Dead Gods, a dark action roguelike recognised for its combat, curse systems and dynamic lighting. It followed that release with Ravenswatch, a co-operative top-down action roguelike that entered Steam Early Access in 2023 and reached a full multiplatform release in 2024.
Capabilities
The studio's work encompasses:
- Full-cycle game development and systems design
- Gameplay, engine and rendering programming
- 3D art direction, character and environment modelling, and VFX
- Multiplatform production and porting for PC, PlayStation, Xbox and Nintendo Switch
- Post-launch live-content updates and iterative, community-informed design
Passtech Games became a wholly owned subsidiary of French publisher Nacon in April 2021. It continues to operate as an active studio under founder Sylvain Passot, developing action-oriented games with an emphasis on replayability, tactical decision-making and responsive combat.
More about Passtech Games
Leadership and recognition
- Sylvain Passot is the studio's president and Studio & Tech Director; he founded Passtech Games in 2012.
- Ravenswatch was nominated for Best Game-as-a-Service at the 2026 French Pégases Awards.
Operating history
Passtech Games began as a single-developer endeavour after Passot's work at Lyon game-development studios, then grew into a 24-person core team. Following Nacon's 2021 acquisition, the studio retained creative and operational autonomy under its founder.
Notable credits
5 creditsOffices
Where Passtech Games is based
- Immeuble Le Grand Angle, 31 Cours Émile Zola, 69100 Villeurbanne, FranceVilleurbanne, Auvergne-Rhône-Alpes, France
Villeurbanne Studio Headquarters
HeadquartersGlobal headquarters and primary development studio.
Open roles
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