Part Time Evil
- Open roles
- 0
- Founded
- 2011
- Employees
- 1-10
- Offices
- 0
About Part Time Evil
Part Time Evil was an independent digital studio and experiential creative agency based in Austin, Texas. Founded in 2011, it combined cinematic storytelling with interactive technology, developing mobile games, augmented and virtual reality experiences, real-time animation, and gamified training applications.
The studio’s early work included original mobile games such as Zig Zag Zombie, a physics puzzle game released in 2012 for iOS and Android, and Puzzle Football. As immersive hardware developed, its production work expanded into virtual reality, augmented reality, mixed reality, and 360-degree interactive video. Its projects spanned entertainment, enterprise training, healthcare, and branded interactive experiences.
Interactive experiences and training
Part Time Evil offered design and engineering across immersive applications and mobile games, alongside digital product strategy and technical consulting. Its work applied game mechanics and interactive storytelling to practical training needs as well as entertainment. Commercial projects included work for Adidas, Plex, SkyTrak, and VCU Health, with capabilities spanning real-time 3D, character animation, and interactive software development.
From production tool to independent venture
In 2018, the studio developed Aquifer, an internal markerless facial motion capture application intended to reduce the cost and turnaround time of custom 3D character animation. The application became the foundation for Aquifer Motion Inc., which was spun out as a separate company in 2019. Aquifer’s subsequent business and achievements belong to that independent entity.
Part Time Evil later wound down active production as its team transitioned to Aquifer. Its former website domain expired and was repurposed by an unrelated third party. The studio is no longer operating, while its project history reflects a progression from original mobile games to immersive experiences, training software, and animation technology.
More about Part Time Evil
Founder and production model
- Filmmaker, game designer, and creative technologist Matt Udvari founded the studio. Chen Zhang served as its COO; these are historical roles.
- The studio operated with a small core team augmented by contract specialists.
Technology and collaboration
- Its immersive development work used platforms and SDKs including Oculus, HTC Vive, Magic Leap, Microsoft HoloLens, ARKit, and ARCore.
- The original Aquifer application used iOS devices to capture facial motion without markers, enabling non-technical animators to generate animated scenes in real time.
- Its collaboration with Quantum Interface applied augmented reality and gamification to medical-device training for a multinational pharmaceutical company.
Notable credits
4 creditsOffices
Current and former locations of Part Time Evil
- Austin, Texas, United States
Austin office
Former officeAbout this office
Historical headquarters and principal production base. The reported Balcones Drive address is a registered-agent address rather than an established production premises.
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