PaperSeven
- Open roles
- 0
- Founded
- 2011
- Employees
- 11-50
- Offices
- 2
About PaperSeven
PaperSeven is an independent British game development studio founded in September 2011 by former senior members of Disney Interactive’s Black Rock Studio. It combines original game development with co-development and technical insourcing for other studios, working across PC, consoles, mobile and virtual reality. Its work spans narrative adventures, racing games and contributions to larger productions, with capabilities covering art, design, engineering and production.
The studio began with work-for-hire projects and interactive applications for mobile and digital platforms. These included Made in Chelsea: The Game, released in 2013, and Made in Chelsea: Unlocked, released in 2016, developed for Channel 4 and All 4 Games. In 2014, PaperSeven began developing original narrative-led intellectual property.
That shift led to Blackwood Crossing, a first-person adventure about orphan siblings Scarlett and Finn. Released in April 2017 for PC, PlayStation 4 and Xbox One, the game brought together the studio’s interests in character, emotional storytelling and interactive narrative. Original IP remains part of its work alongside commercial development partnerships, including the UK Games Fund-supported Reptyle VR.
Co-development and technical collaboration
From 2018, PaperSeven expanded its work through longer-term co-development and insourcing relationships. It joined the core development leadership team with Electric Square on Detonation Racing for Apple Arcade and contributed to Forza Street, Hot Wheels id and Warped Kart Racers.
In 2022, the studio worked with Media Molecule inside the Dreams engine, developing standalone racing content across art, design and code. Its collaboration with Hangar 13 between 2020 and 2025 included work on Mafia: The Old Country and TopSpin 2K25, covering UI/UX development, art direction and gameplay systems engineering.
PaperSeven’s commercial offering includes full-cycle game development, gameplay programming, original IP creation, UI/UX design and production management. Its combination of original projects and embedded client work supports both independently developed games and contributions within larger development teams.
More about PaperSeven
Founders and leadership
The founding team comprises Alice Guy, identified in the research as Managing Director and Studio Head; David Jefferies, Technical Director; and Ryan Guy, Art Director. All three are also listed as active company directors.
Working model
PaperSeven describes itself as a fully remote studio and welcomes applicants able to work in the UK. Its core team scales dynamically for co-development assignments.
Recognition
Blackwood Crossing won UKIE’s British Game of Show award at Gamescom 2016. The game also received nominations for Best Writing and Best Animation at the 2017 Develop Awards.
Development history
The original first-person exploration project The Other You reached pre-alpha before external publisher funding was withdrawn.
Notable credits
12 creditsOffices
Where PaperSeven is based
- Brighton and Hove, England, United Kingdom
Brighton and Hove office
- Remote
Remote office
About this office
Primary operational hub of a fully remote studio, with team members predominantly based in and around Brighton and Hove. The statutory registered office is separate from this operational hub.
Open roles
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