Paladin Studios
- Open roles
- 0
- Founded
- 2005
- Employees
- N/A
- Offices
- 0
About Paladin Studios
Paladin Studios was an independent Dutch game developer based in The Hague, Netherlands. Founded in 2005, it developed original games and collaborated with international publishers on mobile and console projects. Its work ranged from educational simulations and adventure pinball to casual puzzle games, physics-based comedy and adaptations of established entertainment properties. The studio closed in May 2024 after nearly 19 years of production.
Its early work focused on simulations, interactive visualizations and serious games. Following a shift toward commercial entertainment in 2011, Paladin released the mobile title Jimmy Pataya and developed Momonga Pinball Adventures. The latter combined pinball mechanics with an adventure format and reached mobile, console and PC platforms, illustrating the studio’s movement beyond its initial educational projects.
Development and publishing partnerships
During the following decade, Paladin worked with publishers including DeNA, Kongregate and Bandai Namco Entertainment. These collaborations produced games such as Wonder Golf, Rob and Roll, Stormbound, Galaga Wars, My Tamagotchi Forever and Amazing Katamari Damacy. Its portfolio combined original concepts with licensed properties, particularly across mobile platforms.
A multi-year collaboration with Nintendo resulted in Good Job!, a slapstick physics puzzle game released exclusively for Nintendo Switch in 2020. Paladin later developed Cut the Rope Remastered and Cut the Rope 3 with ZeptoLab for Apple Arcade, as well as Nailed It! Baking Bash for Netflix Games.
The studio’s production capabilities covered concept development, prototyping, pre-production, production and launch, alongside co-development, live operations and multiplatform support. Its technical and artistic work included Unity development, 3D modeling, rigging, level design and game systems design, supporting both original projects and commissioned development.
Paladin ceased active studio operations on May 1, 2024, after it could not secure enough contract work and publishing agreements to sustain operating costs. Leadership chose to wind down before insolvency, leaving the business debt-free and providing severance to departing employees. At closure, the company indicated that passive technical support for its existing catalog would continue.
More about Paladin Studios
Founders and historical leadership
- Derk de Geus and Dylan Nagel founded the studio. Nagel departed in 2011.
- In March 2019, de Geus became Chairman and Kay Gruenwoldt became CEO. After Gruenwoldt left in October 2021, de Geus resumed CEO duties alongside co-CEO Stein Damen. These are historical leadership appointments.
Recognition and early educational work
- Good Job! won Best Game and Best Game Design at the 2021 Dutch Game Awards.
- EnerCities was developed with Qeam as an educational urban energy management simulation, backed by the European Commission’s Intelligent Energy Europe programme.
Team culture
The studio referred to its team members as “Knights of the Round Table.”
Notable credits
16 creditsOffices
Current and former locations of Paladin Studios
- Saturnusstraat 60, Unit 82, 2516 AH Den Haag, NetherlandsThe Hague, South Holland, Netherlands
The Hague office
Former officeClosed 2024
Former headquarters and sole direct office at Caballero Fabriek. Physical studio operations ended on May 1, 2024.
Open roles
Find your next role at Paladin Studios