Back to all studios
OG6

Oxide Games

Games & Interactive
Open roles
0
Founded
2013
Employees
51-200
Offices
1

About Oxide Games

Oxide Games is an independent American video game developer based in Timonium, Maryland. Founded in January 2013, the studio combines strategy game development with proprietary engine technology. Its work spans real-time strategy and historical turn-based 4X games, with an emphasis on large simulations and rendering systems designed for modern PC hardware.

The studio developed Nitrous, its in-house 64-bit game engine, to address CPU and hardware bottlenecks in strategy games. Engine development forms a central part of its approach to building games with substantial simulation demands. Alongside its own productions, Oxide supplies engine technology to external projects and offers engine licensing and graphics and simulation middleware consulting.

Strategy games and engine technology

Oxide released Ashes of the Singularity in 2016, followed by the standalone expansion Ashes of the Singularity: Escalation. The original game became a benchmark for multi-threaded PC performance and was identified as the first commercial game released with native Microsoft DirectX 12 support. The studio also provided Nitrous Engine support for Stardock's Star Control: Origins, a technology contribution distinct from developing that game.

Working with publisher Xbox Game Studios, Oxide developed Ara: History Untold, which launched on September 24, 2024 through Steam and PC Game Pass. The historical grand strategy game combines simultaneous turns with an interactive living-world simulation powered by Nitrous. Its subsequent work includes Ara: History Untold - Untold Scenarios, while Ashes of the Singularity II is an upcoming project published by Stardock Entertainment.

Oxide's business brings together full-cycle game development and technology development rather than treating its engine solely as an internal production tool. Its commercial relationships include publishing collaborations with Xbox Game Studios and Stardock, as well as technology work with AMD. The studio remains independent, with investment backing that includes Stardock Corporation and AMD Ventures.

More about Oxide Games

Founders and leadership

  • The founders are Dan Baker, Marc Meyer, Brian Wade, Tim Kipp and Brad Wardell. Baker, Meyer, Wade and Kipp previously held technical and design roles at Firaxis Games and worked on Sid Meier's Civilization V.
  • Adrian Wright, formerly an executive at Paramount and Nickelodeon, was appointed the studio's first General Manager in August 2024, with responsibility for business operations and studio growth.

Production technology and collaboration

Nitrous uses concurrent processing and decoupled object-space rendering to simulate thousands of simultaneous on-screen units. Its architecture was built for multi-core and multi-threaded hardware.

In 2020, Oxide began a strategic collaboration with AMD to advance cloud gaming rendering technology.

Early history

The studio began operating from a home garage in Maryland before establishing its dedicated headquarters.

Notable credits

8 credits
  • Ara: History Untold
  • Ara: History Untold - Untold Scenarios
  • Ashes of the Singularity
  • Ashes of the Singularity: Escalation
  • Ashes of the Singularity: A War of the Worlds
  • Star Control: Origins — Nitrous Engine technology support
  • Nitrous Engine
  • Ashes of the Singularity II — upcoming

Offices

Where Oxide Games is based

1 location
  • Timonium office

    Headquarters
    1966 Greenspring Drive, Timonium, MD 21093, USATimonium, Maryland, United States

    Corporate and production headquarters in the Timonium One building.

Open roles

Find your next role at Oxide Games

No open roles right now

Check back for new opportunities at Oxide Games.

Visit studio website