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OSome Studio

Games & Interactive
Open roles
0
Founded
2013
Employees
11-50
Offices
1

About OSome Studio

OSome Studio is an independent French video game developer based in Lyon. Founded in 2013 by former Eden Games developers, the studio works on action-adventure games, 3D platformers, survival horror and adaptations of comic book and entertainment properties. Its capabilities span full-cycle development, remastering and multiplatform console and PC production.

The studio first reached international audiences with White Night, released in 2015. Its stylized black-and-white presentation and survival horror design established an early direction distinct from the family-friendly licensed adventures that later became a substantial part of its portfolio. The game was published by Activision and subsequently Playdigious.

Licensed adventures and remasters

A long-standing publishing relationship with Microids has produced several games based on the Asterix & Obelix franchise. These include the 2018 remaster of Asterix & Obelix XXL 2, Asterix & Obelix XXL 3: The Crystal Menhir, Asterix & Obelix XXL Romastered and Asterix & Obelix XXXL: The Ram From Hibernia. This work combines modernization of existing games with development of new franchise entries.

OSome Studio has also developed adaptations of Peyo’s The Smurfs, including The Smurfs: Mission Vileaf and The Smurfs 2: The Prisoner of the Green Stone. Its subsequent 3D platformer, Garfield – Escape from Monday, was released by Microids on September 24, 2026, for PC and current-generation consoles.

The studio’s production capabilities cover design, programming, art, animation, audio integration and platform optimization. Alongside its development work, it engineers proprietary tools and game technology. Microids acquired a minority equity stake in April 2022, strengthening the companies’ production relationship while OSome Studio retained its creative independence.

More about OSome Studio

Founders and leadership

  • Mathieu Frémont — President, CEO and co-founder.
  • Domenico Albani — Technical Director and co-founder.
  • Ronan Coiffec — Creative Director and co-founder.

Technology collaboration

The studio uses OEngine, a proprietary C++ engine developed collaboratively with Passtech Games and shared by the two studios. Its toolset also includes Unity and Unreal Engine 5.

Name pronunciation

OSome Studio is pronounced “Awesome Studio.”

Notable credits

8 credits
  • Garfield – Escape from Monday
  • The Smurfs 2: The Prisoner of the Green Stone
  • Asterix & Obelix XXXL: The Ram From Hibernia
  • The Smurfs: Mission Vileaf
  • Asterix & Obelix XXL Romastered
  • Asterix & Obelix XXL 3: The Crystal Menhir
  • Asterix & Obelix XXL 2
  • White Night

Offices

Where OSome Studio is based

1 location
  • Lyon office

    Headquarters
    10 Rue Jacques Stella, 69002 Lyon, FranceLyon, Auvergne-Rhône-Alpes, France

    Opened 2019

    Main studio and overall company headquarters. The studio moved into these larger premises in September 2019.

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