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Orc Chop Games

Games & Interactive
Open roles
0
Founded
N/A
Employees
11-50
Offices
1

About Orc Chop Games

Orc Chop Games is a self-funded independent video game developer and publisher based in the Philippines. Its work focuses on original PC and console games, particularly tactical turn-based RPGs and roguelikes. Established by a husband-and-wife team with earlier experience in mobile game development, the studio pursues its own intellectual property and publishes its games independently.

The founders previously operated The Playforge, which was acquired by Saban Brands in 2012. Their subsequent venture grew from a desire to return to core PC and console development, using proceeds from their earlier commercial success to fund new projects. Orc Chop Games was initially conceived in California before operations moved to the Philippines.

Original games and visual storytelling

The studio released its debut title, Goblin Stone, on PC through Steam on March 12, 2024. This tactical turn-based RPG reverses familiar fantasy conventions: players guide goblins struggling to survive against human adventurers. Its design combines dungeon crawling, procedural level generation, squad management and genetic breeding systems.

A hand-drawn, storybook aesthetic gives the game a distinctive visual identity. Narration and an original orchestral soundtrack complement its fantasy setting and character-focused presentation.

Development capabilities

The studio's capabilities span game design, programming and production, alongside game art, sprite animation and interface design. Its production work also includes narrative scripting, voiceover production, self-publishing and digital distribution management. These disciplines support an approach centred on developing and releasing original games through an in-house team.

More about Orc Chop Games

Leadership

The report identifies Vince McDonnell as CEO, Studio Head and Lead Developer, and Susan McDonnell (née Salvador) as Co-founder and Lead Designer.

Production approach and collaboration

In a March 2024 interview, McDonnell described building an on-site team focused entirely on proprietary original IP, contrasting this model with the regional emphasis on outsourced development for AAA studios. He explained that operating in the Philippines made the team more affordable than an equivalent operation in San Francisco.

During early pre-production, the studio worked with Beijing-based TOPGAME to establish initial programming and development pipelines before building its own in-house production team.

Creative contributors and recognition

  • Scottish actor James Smillie provided narration for Goblin Stone.
  • Peter McConnell, whose earlier work includes Hearthstone, Grim Fandango and Psychonauts, composed its original orchestral soundtrack.
  • Goblin Stone won Best Indie Game at DevGAMM Fall 2021. The report also identifies the game as a Tencent GWB Game Awards finalist.

Notable credits

1 credit
  • Goblin Stone

Offices

Current and former locations of Orc Chop Games

2 locations
  • Muntinlupa office

    Headquarters
    Insular Life Corporate Centre, Insular Life Drive, Alabang, Muntinlupa City, Metro Manila 1781, PhilippinesMuntinlupa, Metro Manila, Philippines

    Overall headquarters and on-site production studio for game design, development, programming and art.

  • Redwood City office

    Former office
    Redwood City, California, United States
    About this office

    Historical founding and early development location in the San Francisco Bay Area. Operations subsequently relocated to Metro Manila; the report states that no current direct California office is maintained.

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