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Orbit Studio

Games & Interactive
Open roles
0
Founded
2016
Employees
1-10
Offices
1

About Orbit Studio

Orbit Studio is an independent Brazilian game development studio based in São Paulo. Founded in 2016, it develops original games for PC and consoles, combining narrative worldbuilding with action, exploration and puzzle mechanics. Its work spans retro-futuristic science fiction, stylized horror and cyberpunk settings, using hand-drawn visuals, pixel art and 2D or 2.5D perspectives.

The studio provides full-cycle game development, from design and prototyping through gameplay programming, art, animation, writing and technical optimization. Its capabilities include Unity development, isometric physics, combat systems and cross-platform porting. Supported platforms across its projects include Nintendo Switch, PlayStation, Xbox, Windows PC and Atari VCS.

Games and creative direction

Retro Machina, released in 2021 and published by Super.com, combines isometric action with puzzles in a retro-futuristic world. Players guide a discarded robot through Endeavor City, a domed automated metropolis. The project established a prominent example of the studio’s interest in science-fiction environments and exploration-led storytelling.

For Haunted House (2023), Orbit Studio worked with Atari to reimagine the publisher’s 1982 survival-horror game as a roguelite stealth adventure. Its design emphasizes sneaking, changing floor layouts and trap-based puzzles, with a whimsical cartoon style balancing eerie tension and accessibility. The studio also contributed as co-developer to Ebenezer and the Invisible World (2023), collaborating with Play on Worlds, and developed the isometric medieval fantasy action title Forbidden Requiem.

Its upcoming project Sky Dust is a cyberpunk Metroidvania action-adventure featuring 2.5D pixel art. Set in a dystopian future São Paulo affected by lunar devastation, it extends the studio’s work in speculative settings and exploration-focused game design. In 2026, Orbit Studio partnered with Twin Sails Interactive to publish the game for global audiences on Xbox and Windows PC.

More about Orbit Studio

Founders and leadership

The report identifies three co-founders and registered managing partners:

  • Valnei Sanderson Araujo da Costa — lead programmer.
  • Elton Aparecido Lopes — level designer and writer.
  • Rodrigo Pascoal Lopes da Silva — studio representative and developer.

Recognition and development support

  • Retro Machina won Best Game: Brazil at BIG Festival 2021; the award recognized the game.
  • Orbit Studio participated in Microsoft’s ID@Xbox Developer Acceleration Program. In October 2026, co-founder Valnei Costa credited the programme’s financial support with enabling the team to bring Sky Dust to Xbox and Windows.

Creative influences

The report names Arthur C. Clarke, Isaac Asimov and futurist Jacque Fresco as inspirations for Retro Machina.

Notable credits

5 credits
  • Retro Machina
  • Haunted House
  • Ebenezer and the Invisible World
  • Forbidden Requiem
  • Sky Dust

Offices

Where Orbit Studio is based

1 location
  • São Paulo office

    Headquarters
    Avenida Paulista, 2001, Conjunto 1709, Bela Vista, São Paulo – SP, CEP 01311-931, BrazilSão Paulo, Brazil

    Registered headquarters and operational studio office.

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