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Opaque Space

Games & Interactive
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About Opaque Space

Opaque Space was a Melbourne-based video game and virtual reality simulation studio operating as a specialized division of Opaque Multimedia Pty Ltd, publicly known as Opaque Media Group. Its work connected consumer VR entertainment with aerospace simulation, astronaut training and immersive educational experiences. The studio and its parent have ceased operations.

The division emerged around 2015–2016 from a prototype spacewalk simulator that attracted interest from NASA’s Johnson Space Center. That development shaped its focus on space exploration experiences, combining interactive game development with simulations informed by aerospace requirements.

Space exploration through VR

The studio’s Earthlight projects explored spaceflight and extraterrestrial environments through immersive interaction. Earthlight: Spacewalk, released in 2017 for HTC Vive and Viveport, brought a microgravity spacewalk simulation to consumer headsets. Earthlight Arcade adapted the experience for location-based entertainment.

Its later Earthlight: Lunar Hub, also deployed as Earthlight: Lunar Mission, extended this work into multiplayer, room-scale exploration. The lunar experience accommodated six participants and was presented at Scienceworks, part of Museums Victoria, as well as at international conventions. These projects placed the studio’s space simulation work in both home entertainment and public educational settings.

Alongside its entertainment projects, Opaque Space secured a contract with Boeing Australia in 2017 to develop virtual reality simulation and training scenarios for astronauts flying the CST-100 Starliner capsule to the International Space Station. Its capabilities included VR and AR development, serious games, immersive interaction, technical XR consulting and three-dimensional prototyping.

Opaque Space’s portfolio therefore spanned consumer games, out-of-home experiences and specialized training applications, with space exploration providing a common focus across its entertainment and simulation work.

More about Opaque Space

Development methods and collaboration

  • The original spacewalk prototype was developed in 2015 by team members led by Emre Deniz to test emerging VR motion-tracking hardware.
  • Earthlight was built in Unreal Engine 4 using authentic NASA CAD schematics and astronaut input.
  • The lunar multiplayer experience was developed in collaboration with Noitom's Alice Space.

Industry recognition

At the 2017 Australian Game Developer Awards, Opaque Space received Studio of the Year. Its Earthlight Arcade was a co-winner of Game of the Year.

Tools-team spin-off

Opaque's tools division, formerly Opaque Studio, spun out into Glassbox Technologies in 2018–2019. The separate company was co-founded by former Opaque CEO Norman Wang and Mariana Acuña Acosta.

Notable credits

4 credits
  • Earthlight: Spacewalk
  • Earthlight Arcade
  • Earthlight: Lunar Hub / Lunar Mission
  • Boeing CST-100 Starliner VR Trainer

Offices

Current and former locations of Opaque Space

1 location
  • Melbourne office

    Former office
    Suite 101, 672 Glenferrie Road, Hawthorn, Melbourne, VIC 3122, AustraliaMelbourne, Victoria, Australia

    Closed 2023

    Historical Melbourne headquarters shared with the parent company.

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