Odyssey Interactive
- Open roles
- 0
- Founded
- 2020
- Employees
- 11-50
- Offices
- 1
About Odyssey Interactive
Odyssey Interactive is an independent Canadian game development studio founded in August 2020 and headquartered in Waterloo, Ontario. It develops free-to-play competitive multiplayer games for players moving between mobile devices, PCs and consoles. Its mobile-first approach combines cross-platform game design with competitive balance, character design and live-service infrastructure.
The studio's development capabilities span game design, engineering, ongoing content support and community operations. Rapid prototyping and player feedback are central to its approach, with early playtests used to assess new game concepts. Its work also encompasses touch and controller cross-play, reflecting its focus on multiplayer experiences across different devices.
Games and development
The studio's debut commercial game, Omega Strikers, is an anime-styled, three-versus-three competitive action and sports game described as a “footbrawler.” It entered open beta on PC in September 2022, followed by a global release across PC, Nintendo Switch, iOS, Android, PlayStation and Xbox during April and May 2023. The project established the studio's focus on character-based competition and cross-platform multiplayer play.
In November 2023, the founders announced that active content updates for Omega Strikers would end while its servers remained operational. The development team shifted toward prototyping new games within the same intellectual property universe after the game encountered player-retention difficulties in the live-service market.
Odyssey revealed Byte Breakers in September 2024. The prototype combines platform fighting with a 40-player battle royale format and was made available through Steam playtests. Its early release formed part of an open development process intended to evaluate the concept's commercial viability through community participation.
Following a workforce reduction of approximately half its staff in February 2026, Odyssey continued operating as a smaller independent studio exploring future projects. Its development history spans a commercially released multiplayer title and experimental prototypes, with community playtesting informing its search for subsequent games.
More about Odyssey Interactive
Founders
The studio was established by four former Riot Games leads:
- Richard Henkel: previously Product Lead on Teamfight Tactics and Summoner's Rift balance lead.
- Dax Andrus: previously Product Lead on Teamfight Tactics.
- David Capurro: previously Lead Champion Designer on League of Legends.
- Eric Lawless: previously a League of Legends software architect and Netflix UI engineer.
Funding milestones
Odyssey launched with US$6 million in seed funding in August 2020, led by Andreessen Horowitz with participation from Golden Ventures. In October 2022, it raised US$19 million in Series A funding led by Makers Fund, with participation from Anthos Capital, Andreessen Horowitz, The Mini Fund and Mitch Lasky, bringing total funding to approximately US$25 million.
Recognition
Omega Strikers was a finalist for Online Game of the Year at the 27th Annual D.I.C.E. Awards.
Operating model
Alongside its physical studio, Odyssey works with distributed remote staff across North America.
Notable credits
2 creditsOffices
Where Odyssey Interactive is based
- 140 Columbia Street West, Waterloo, Ontario N2L 3K8, CanadaWaterloo, Ontario, Canada
Waterloo office
HeadquartersCompany headquarters and primary development facility, housing executive leadership, development and engineering operations.
Open roles
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