Nomadic
- Open roles
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- Founded
- 2015
- Employees
- 11-50
- Offices
- 0
About Nomadic
Nomadic was a location-based virtual reality technology and entertainment company based in San Rafael, California. Established in 2015, it developed tactile, walkable VR attractions for commercial entertainment venues, combining digital environments with physical sets and sensory effects. Its work focused on bringing immersive experiences into retail spaces, movie theaters and entertainment centers.
The company's approach connected objects seen inside a headset with objects visitors could physically touch. Players wore backpack equipment and head-mounted displays while moving through environments containing real walls, door handles, handrails, switchboards and moving platforms. Wind, temperature changes and vibrations added further physical sensations. This combination of virtual imagery and tangible surroundings was central to its attraction design.
Technology and experiences
Nomadic developed modular hardware, haptic props and tracking software for free-roam, multi-user experiences. Its modular sets supported space reconfiguration, while its commercial offering combined attraction engineering, physical set integration, venue hardware and software licensing, and interactive content adaptation. The company targeted out-of-home entertainment operators, including theme parks, family entertainment centers and retail entertainment venues.
Its first permanent commercial attraction opened in Orlando in November 2018 with Arizona Sunshine: Contagion Z, developed in partnership with Vertigo Games. Arizona Sunshine: Rampage followed in spring 2019, adding competitive scoring, weapon upgrades and tactile prop integration. These productions adapted an existing VR game property to a purpose-built physical environment.
Later direction
After difficulties with guest throughput, hardware overhead and venue economics, Nomadic shifted toward lower-overhead pop-up installations. A collaboration with Lucasfilm's ILMxLAB brought Vader Immortal: Lightsaber Dojo experiences to selected Cinemark theaters and Simon shopping centers in 2019–2020.
The Orlando attraction closed in late 2019, and an announced Las Vegas venue never opened. Following the disruption of the out-of-home entertainment sector during the COVID-19 pandemic, Nomadic ceased operations permanently. Its history spans both elaborate tactile attractions and a later effort to deliver immersive entertainment through smaller, temporary installations.
More about Nomadic
Founders and historical leadership
- Doug Griffin and Kalon Gutierrez founded the company. Griffin previously worked in motion capture at Industrial Light & Magic, Electronic Arts and Disney; Gutierrez brought business development experience.
- The team later included creative director Rick Schulze and physical production designer John Duncan.
- In autumn 2019, Cliff Plumer, formerly CEO of The VOID, replaced Griffin as CEO.
Funding and development milestones
- Nomadic unveiled a public prototype at CinemaCon in March 2017.
- In June 2017, it secured $6 million in seed funding from Horizons Ventures, Maveron, Presence Capital, Vulcan Capital and Verus International.
Intellectual property
UnchartedVR, Inc. was the registered assignee of patents covering grid-based VR attraction systems, including U.S. Patent Nos. 10,482,643, 10,549,184 and 10,449,443. Its NOMADIC trademark registration was cancelled in February 2024.
Notable credits
3 creditsOffices
Current and former locations of Nomadic
- Pointe Orlando, 9101 International Drive, Orlando, FL 32819Orlando, Florida, United States
Orlando office
Former officeOpened 2018 · Closed 2019
Former flagship commercial tactile VR venue, opened in November 2018 and closed in late 2019.
- 101 Glacier Point, Suite E, San Rafael, CA 94901San Rafael, California, United States
San Rafael office
Former officeFormer global corporate headquarters, engineering lab and prototype testing warehouse. Closed following the company's shutdown.
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