Mountains
- Open roles
- 0
- Founded
- 2016
- Employees
- 1-10
- Offices
- 1
About Mountains
Mountains is an independent Australian game studio based in Melbourne, creating personal interactive experiences through narrative, illustration and tactile game design. Founded by game designer and art director Ken Wong in 2016, the studio describes itself as a craft games studio. Its work focuses on emotionally grounded stories and interactions that make everyday experiences playable.
Wong established Mountains after returning to Australia from London, where he had worked at ustwo games on Monument Valley. The studio brought together a small creative team to develop original games combining visual storytelling, programming and bespoke interactive sequences.
Stories told through interaction
Mountains’ debut, Florence, follows 25-year-old Florence Yeoh and her relationship with Krish, a cellist. Presented as an interactive slice-of-life storybook, the game uses short, touch-driven scenes to express changes in the characters’ relationship. Players assemble dialogue bubbles from puzzle pieces and unpack domestic belongings, connecting simple physical actions with the emotional progression of the story.
The game pairs illustrated storytelling with music by composer Kevin Penkin. Its design places particular emphasis on how an interaction feels within a scene, using changing mechanics to convey conversation, intimacy and everyday life.
Published by Annapurna Interactive, Florence launched on iOS on February 14, 2018. Android followed, with Windows, macOS and Nintendo Switch versions subsequently extending its reach. These editions brought the studio’s interactive storytelling to touchscreen, computer and console audiences.
Mountains’ capabilities include original game development, narrative design, illustration and adapting interactions across platforms and control methods. Its official website states that the studio is quietly crafting new interactive projects while continuing to manage its existing catalog.
More about Mountains
Early collaborators
The initial creative team included producer Kamina Vincent, programmer Tony Coculuzzi and developer Sam Crisp.
Working practices
Mountains describes an operating model emphasizing sustainable development, avoidance of overtime and crunch, and collaboration across disciplines. These are reported studio practices rather than an independent assessment of employee experience.
Industry recognition
Florence won the Mobile Game award at the 2019 BAFTA Games Awards.
Notable credits
1 creditOffices
Where Mountains is based
- The Arcade, Levels 1–2, 71–75 City Road, Southbank, VIC 3006, AustraliaMelbourne City, Victoria, Australia
Melbourne City office
HeadquartersHeadquarters and studio hub at The Arcade, a shared game-development workspace used by Mountains during production of Florence.
Open roles
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