MOOV
- Open roles
- 0
- Founded
- 2017
- Employees
- N/A
- Offices
- 2
About MOOV
MOOV was a Québec-based motion capture studio launched by Squeeze Studio Animation in March 2017. Also publicly known as MOOV Studio, it operated as an internal division rather than an independently incorporated company. Its creation expanded Squeeze’s character animation capabilities from stylized keyframe work into realistic performance capture for video games and films.
The studio combined recorded performances with animation production, supporting work from initial capture through preparation of animation for use in a project. Its capabilities encompassed body, facial and finger capture, stunt recording, motion tracking, data cleaning and retargeting. Real-time game engine integration connected captured performances with downstream production workflows.
Performance and character animation
MOOV’s offering addressed both in-game animation and cinematic sequences. Work included animation blocking, polishing and finaling, alongside enhancement of cinematics and cutscenes. This connected performance recording with the additional animation work needed to develop finished character movement.
A documented project is Journey to the Savage Planet, the 2020 game from Typhoon Studios. MOOV provided motion capture and character animation services for the title, whose production diary featured the studio’s contribution to its comedic character performances.
Integration into Squeeze
On May 20, 2021, Squeeze announced that its motion capture division, formerly known as MOOV Studio, had become fully integrated into the Squeeze brand. The standalone MOOV brand and website were retired, while its motion capture operations continued within Squeeze’s animation services.
Squeeze subsequently joined Cinesite’s production network following Cinesite’s acquisition of a majority stake in August 2022. MOOV’s history therefore represents the development of Squeeze’s dedicated motion capture offering, rather than the history or complete production portfolio of its parent studio.
More about MOOV
Historical team
Dave Massicotte was appointed MOOV’s initial Head of Motion Capture. Squeeze co-founders Denis Doré and Patrick Beaulieu guided executive management at launch. Motion capture supervisor Jérémy Meunier subsequently joined the team and contributed to workflow and pipeline development; the report does not establish these as current appointments.
Capture technology
MOOV partnered with Vicon to equip its capture volume with Vicon Vantage cameras and Shōgun software. This technology supported the studio’s performance-recording pipeline.
Notable credits
1 creditOffices
Where MOOV is based
- 520 Boulevard Charest Est, Suite 340, Québec, QC G1K 3J3, CanadaQuébec City, Quebec, Canada
Québec City office
HeadquartersOriginal MOOV motion capture facility within Squeeze’s headquarters; production operations continue under Squeeze.
- 250 Rue Saint-Antoine Ouest, Suite 500, Montréal, QC H2Y 0A3, CanadaMontreal, Quebec, Canada
Montreal office
Squeeze production facility housing animation and motion capture operations.
Open roles
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