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Mold3D Studio

Immersive & Virtual Production
Open roles
0
Founded
2017
Employees
11-50
Offices
1

About Mold3D Studio

Mold3D Studio is a real-time creative production studio based in Burbank, California. Established as a dedicated commercial studio in 2017, it creates digital environments, characters and animated content for film, television, games, live entertainment and immersive experiences. Its work combines virtual production art services with the technical preparation needed to use assets in interactive engines and production environments.

The studio’s core practice centers on Virtual Art Department services, real-time worldbuilding and final-pixel animation. Its artists build environments, lighting setups and optimized assets in Unreal Engine, supporting productions from early visual development through finished imagery. Services include virtual set layout, camera blocking, look development and environment creation, alongside character modeling and digital sculpting.

These workflows allow production teams to explore sets through virtual cameras, adjust digital scenery interactively and develop lighting before filming. Mold3D also supports in-camera visual effects, where digital environments become part of the shooting process, and provides pipeline consulting, custom tools, shaders and technical direction for real-time production.

Production work

Mold3D contributed virtual art department environment layouts to the first two seasons of The Mandalorian and provided digital environment art, virtual layout and lighting for Disney’s Pinocchio. Its work on Mouse Guard included virtual art department leadership, character and environment creation, and Unreal Engine look development.

For Epic Games’ Unreal Engine 5 reveal demonstration, Lumen in the Land of Nanite, the studio produced architectural, statue and prop assets showcasing Nanite geometry. In 2021, it wrote, directed and produced Slay, a final-pixel animated short created entirely in Unreal Engine 4.26 and featuring Windwalker Echo.

The studio also applies its production methods beyond film and television. Its portfolio includes concert-screen environments for Taylor Swift’s The Eras Tour, creative direction and look development for Nike x Fortnite Airphoria 2.0, virtual reality environments for Meta Reality Labs, and worldbuilding for Skydance New Media. Across these formats, its work connects digital art creation with the requirements of real-time playback and interactive presentation.

More about Mold3D Studio

Founders and leadership

  • Edward Quintero is identified as founder, CEO and creative director. His professional background includes DreamWorks Animation and Industrial Light & Magic.
  • Robert Vignone is identified as co-founder; the research does not establish a current executive role for him.

Production model

The studio describes a small core team that expands with project-based contract artists, animators and technical directors according to production needs.

Education and community resources

The original Mold3D brand and educational initiative developed around 2013–2015, before the dedicated commercial studio. Mold3D Academy offers professional online courses in ZBrush character modeling, digital sculpting and 3D printing.

Epic Games released the studio’s Slay production as an open Unreal Engine sample project. Accompanying behind-the-scenes masterclasses and training videos explain its virtual art department pipeline, giving other artists access to production materials and workflow instruction.

Notable credits

12 credits
  • The Mandalorian — Seasons 1 and 2
  • Pinocchio
  • Taylor Swift | The Eras Tour
  • Slay
  • Lumen in the Land of Nanite
  • Nike x Fortnite Airphoria 2.0
  • Mouse Guard
  • Meta Reality Labs — SIGGRAPH 2022 Emerging Tech Demo
  • Apollo 11: Mission AR
  • Skydance New Media Marvel Video Game Project
  • Sansar VR
  • Robo Recall

Offices

Where Mold3D Studio is based

1 location
  • Burbank office

    Headquarters
    4100 W. Alameda Ave, Suite 300, Burbank, CA 91505, USABurbank, California, United States

    Direct operating office and overall company headquarters.

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